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The final fight scenes were envisioned to take place in a brightly-lit environment with detailed backgrounds, but due to constraints, simpler decisions had to be made. Art director Yoshinori Takao recalled having difficulty deciding upon the lighting, with the added complexity of the character movement and therefore worked to clearly define ...
The Anime Café's Akio Nagatomi praised the performance of the voice actors, the humour and the late fight. [87] Writer Dennis Dedmond similarly praised Anno's scriptwriting, the near-kiss scene between Asuka and Shinji and the "gorgeously choreographed" final battle. [58]
It is a 3D fighting game, which features 8 playable characters. There is also a story mode with role playing game elements. [1] Story mode includes short anime cutscenes and dialogue between battle. Defeating enemies in this mode rewards players with up to 200 potential unique items. [2] There are several gameplay modes:
The early fight scenes are thought to be the "most intense seen in recent anime" by Kevin Gilvear of DVD Times. [37] Carlo Santos of Anime News Network affirmed the quality of animation in these scenes does drop somewhat over time, but the action still looks better than the average fighting anime. [23]
With the need of animating several fight scenes, the team used 3D CG with the action and camerawork as a set. In retrospect, Yabuta found the fight scenes were difficult to animate ue to multiple storyboards. [14] When the anime finale aired in Japan, Yabuta wrote, "This big incident changed everything for Thorfinn, but his story will continue ...
In the final round of the Battle Arena Toshinden tournament, Eiji Shinjo faces the tournament's sponsor, Gaia, in a final duel. Gaia mentions that Eiji's skills are comparable to those of his long-lost brother, Sho, but before he can explain, the fight is interrupted by a man called Chaos, who works for the same Organization as Gaia and has been sent to eliminate him upon discovering that Gaia ...
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Director Otomo explained: "The goal for me was to portray the humanity and drama of the characters within the fight scenes and action. "The action sequences weren't just action, but rather an important factor in portraying the characters. That is why the main cast, including Takeru, performed almost all of the action sequences without stunt ...