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  2. Fortnite seasonal events - Wikipedia

    en.wikipedia.org/wiki/Fortnite_seasonal_events

    With Fortnite Battle Royale ' s success, Epic expanded the Fortnite platform for other games and user-created modes built atop the Unreal Engine and Unreal Editor for Fortnite (UEFN) system. By 2024, Fortnite supports the Epic-developed Fortnite Battle Royale , Fortnite: Save the World , Lego Fortnite , Fortnite Festival , and Rocket Racing ...

  3. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    It defers from Unreal Engine by allowing users to enter a live edit session, where other collaborators can load into the project via Fortnite and participate in development via the Fortnite Creative toolset. Changes made in the edit session by collaborators are automatically updated in UEFN, although changes made in UEFN must be pushed through ...

  4. Fortnite: Chapter 2 - Wikipedia

    en.wikipedia.org/?title=Fortnite:_Chapter_2&...

    This page was last edited on 21 November 2024, at 12:55 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  5. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    The Chapter 2, Season 2 ending event in June 2020 had drawn 12 million in-game players with an additional 8.4 million watching through player streams. [191] The single largest viewed in-game concert was the Remix Finale, at the end of Chapter 5 in November 2024, bringing more than 14 million concurrent viewers and 3 million additional through ...

  6. Fortnite World Cup - Wikipedia

    en.wikipedia.org/wiki/Fortnite_World_Cup

    The Fortnite World Cup uses two of the game modes available to the video game, Fortnite.The main World Cup event as well as the Pro-Am use Fortnite Battle Royale, a battle royale game where up to 100 players airdrop onto an island without any weapons or armor, save for a pickaxe.

  7. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  8. Tilted Towers - Wikipedia

    en.wikipedia.org/wiki/Tilted_Towers

    Tilted Towers was a small city location in Fortnite: Battle Royale, [1] [2] and a current location in Fortnite Reload. [3] Located near the center of the map, the city is composed of several large skyscrapers with cramped interiors, each consisting of several stories, [1] [2] the tallest of which is a large clock tower. [4]

  9. Unreal (video game series) - Wikipedia

    en.wikipedia.org/wiki/Unreal_(video_game_series)

    Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license.