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At 2.5 million copies, Sonic Adventure is the best-selling Dreamcast game. According to GamePro, the Dreamcast's game library was celebrated. [6] In January 2000, Electronic Gaming Monthly wrote that "with triple-A stuff like Soul Calibur, NBA 2K, and soon Crazy Taxi to kick around, we figure you're happy you took the 128-bit plunge". [7]
Sega discontinued the Dreamcast's hardware in March 2001, and software support quickly dwindled as a result. [21] [22] Software largely trickled to a stop by 2002, [20] [23] though the Dreamcast's final licensed game on GD-ROM was Karous, released only in Japan on March 8, 2007, nearly coinciding with the end of GD-ROM production the previous ...
The Dreamcast version received favorable reviews, while Ver.5.66 received "average" reviews, according to the review aggregation websites GameRankings and Metacritic. [ 7 ] [ 9 ] Stephen Frost of NextGen called the Japanese import of the Dreamcast version "an impressive game, and practically a perfect conversion, marred by difficult controls ...
Dreamcast Collection is a video game compilation developed and published by Sega for the Xbox 360 and Microsoft Windows, with each game included being a remastered version of its original release. A PlayStation 3 version was planned but was scrapped for unknown reasons.
Sega kicked off the sixth console generation in North America with The Sega Dreamcast on September 9, 1999. Although initially well received, the Dreamcast was unable to compete with Playstation 2 ...
Silver is an action role-playing video game for Microsoft Windows, Dreamcast and Mac OS, released in 1999. The game was produced by Infogrames initially for Windows, and later for the Dreamcast. The story focuses around a young warrior called David and his quest to retrieve his wife from the clutches of the villain Silver.
Shenmue II [b] is a 2001 action-adventure game developed by Sega AM2, directed by Yu Suzuki and published by Sega.It was released in Japan and Europe for the Dreamcast in 2001, while an enhanced version was released in Western markets for the Xbox in 2002.
The Dreamcast version received "generally unfavourable reviews" according to the review aggregation website Metacritic. [7] GameSpot described it as a second-rate House of the Dead clone. [ 10 ] IGN cited a confusing storyline, poor visuals, and new gameplay mechanics which prevent the game from offering any sort of challenge. [ 12 ]