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  2. Modular arithmetic - Wikipedia

    en.wikipedia.org/wiki/Modular_arithmetic

    Adding 4 hours to 9 o'clock gives 1 o'clock, since 13 is congruent to 1 modulo 12. In mathematics, modular arithmetic is a system of arithmetic for integers, where numbers "wrap around" when reaching a certain value, called the modulus. The modern approach to modular arithmetic was developed by Carl Friedrich Gauss in his book Disquisitiones ...

  3. Modular multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Modular_multiplicative_inverse

    The linear congruence 4x5 (mod 10) has no solutions since the integers that are congruent to 5 (i.e., those in ¯) are all odd while 4x is always even. However, the linear congruence 4x ≡ 6 (mod 10) has two solutions, namely, x = 4 and x = 9. The gcd(4, 10) = 2 and 2 does not divide 5, but does divide 6.

  4. Modulo - Wikipedia

    en.wikipedia.org/wiki/Modulo

    For example, the expression "5 mod 2" evaluates to 1, because 5 divided by 2 has a quotient of 2 and a remainder of 1, while "9 mod 3" would evaluate to 0, because 9 divided by 3 has a quotient of 3 and a remainder of 0. Although typically performed with a and n both being integers, many computing systems now allow other types of numeric operands.

  5. Multiplicative order - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_order

    The multiplicative order of a number a modulo n is the order of a in the multiplicative group whose elements are the residues modulo n of the numbers coprime to n, and whose group operation is multiplication modulo n. This is the group of units of the ring Zn; it has φ (n) elements, φ being Euler's totient function, and is denoted as U (n) or ...

  6. 4X - Wikipedia

    en.wikipedia.org/wiki/4X

    Lists. v. t. e. 4X (abbreviation of Explore, Expand, Exploit, Exterminate) is a subgenre of strategy-based computer and board games, [1][2][3] and includes both turn-based and real-time strategy titles. [4][5] The gameplay generally involves building an empire. [6] Emphasis is placed upon economic and technological development, as well as a ...

  7. Quadratic residue - Wikipedia

    en.wikipedia.org/wiki/Quadratic_residue

    Let p be an odd prime. The quadratic excess E (p) is the number of quadratic residues on the range (0, p /2) minus the number in the range (p /2, p) (sequence A178153 in the OEIS). For p congruent to 1 mod 4, the excess is zero, since −1 is a quadratic residue and the residues are symmetric under r ↔ p − r.

  8. Dixon's factorization method - Wikipedia

    en.wikipedia.org/wiki/Dixon's_factorization_method

    Dixon's method is based on finding a congruence of squares modulo the integer N which is intended to factor. Fermat's factorization method finds such a congruence by selecting random or pseudo-random x values and hoping that the integer x 2 mod N is a perfect square (in the integers):

  9. Primitive root modulo n - Wikipedia

    en.wikipedia.org/wiki/Primitive_root_modulo_n

    Primitive root modulo. n. In modular arithmetic, a number g is a primitive root modulo n if every number a coprime to n is congruent to a power of g modulo n. That is, g is a primitive root modulo n if for every integer a coprime to n, there is some integer k for which gk ≡ a (mod n). Such a value k is called the index or discrete logarithm ...