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  2. Pipe Mania - Wikipedia

    en.wikipedia.org/wiki/Pipe_Mania

    Pipe Mania is a puzzle video game developed by The Assembly Line for the Amiga and published in 1989. It was ported to several other platforms by Lucasfilm Games as Pipe Dream; the company distributed the game in the US. The player must connect randomly appearing pieces of pipe on a grid to a given length within a limited time.

  3. Fluidity (video game) - Wikipedia

    en.wikipedia.org/wiki/Fluidity_(video_game)

    Fluidity is a 2D puzzle game with platforming elements, in which the player takes control of a large pool of water. The pool is moved by holding the Wii Remote sideways and tilting it left or right, which tilts the game world, while shaking the Remote will cause the pool to bounce upwards. The player is tasked with exploring the pages of a ...

  4. Community-controlled game - Wikipedia

    en.wikipedia.org/wiki/Community-Controlled_Game

    A community-controlled game (CCG) is any video game featuring a single avatar that is controlled by more than one person. As the definition of a CCG refers to the way a game is played, rather than aspects of the game itself, a CCG can be played in any genre. A CCG will intake commands from multiple players and will issue them to the avatar.

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.

  6. Hydrophobia (video game) - Wikipedia

    en.wikipedia.org/wiki/Hydrophobia_(video_game)

    Hydrophobia features fully dynamic and free-flowing water. Gameplay involves the player being able to interact with the environment, and the realistic water dynamics. Rob Hewson (game designer at Blade Interactive) stated that "player versus environment is certainly a large part of the experience, the wonderful thing about water is that it is constantly affecting every area of the environment ...

  7. Waterworks (card game) - Wikipedia

    en.wikipedia.org/wiki/Waterworks_(card_game)

    Waterworks is a card game created by Parker Brothers in 1972, named for the space Water Works in the game Monopoly. The game pieces consist of: a deck of 110 pipe cards, a bathtub-shaped card tray, and 10 small metal wrenches. The object is for each player to create a pipeline of a designated length that begins with a valve and ends with a spout.

  8. Pipeworks Studios - Wikipedia

    en.wikipedia.org/wiki/Pipeworks_Studios

    Pipeworks Studios is an American video game developer based in Eugene, Oregon.The company was founded in November 1999 by Dan White and Dan Duncalf and works to provide full development, co-development, and live operations to video game publishers and other partners, in addition to creating original IPs.

  9. Super Pipeline - Wikipedia

    en.wikipedia.org/wiki/Super_Pipeline

    Super Pipeline is a puzzle game written by Andy Walker for the Commodore 64 published by Taskset in 1983. [1] The objective is to keep a series of pipes unblocked so that water may flow through them. It was followed by Super Pipeline II by the same author in 1985. [2]