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Skimming is a process of speed reading that involves visually searching the sentences of a page for clues to the main idea or when reading an essay, it can mean reading the beginning and ending for summary information, then optionally the first sentence of each paragraph to quickly determine whether to seek still more detail, as determined by the questions or purpose of the reading.
That "app," as we call it, isn't really an app at all: it's Spritz's speed-reading technology, and if all goes according to plan, it will soon be embedded into loads of websites, apps and ...
Speed learning is a collection of methods of learning which attempt to attain higher rates of learning without unacceptable reduction of comprehension or retention. It is closely related to speed reading , but encompasses other methods of learning, such as observation , listening , conversation , questioning , and reflection .
The text in RSVP that refers to spritz is clearly promotional. No actual research results or evidence is offered for the claims. The only reference is to a blog post on their site, and the "science" otherwise seems made up.
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Word recognition is measured as a matter of speed, such that a word with a high level of recognition is read faster than a novel one. [3] This manner of testing suggests that comprehension of the meaning of the words being read is not required, but rather the ability to recognize them in a way that allows proper pronunciation.
A campus credential, more commonly known as a campus card or a campus ID card is an identification document certifying the status of an educational institution's students, faculty, staff or other constituents as members of the institutional community and eligible for access to services and resources. Campus credentials are typically valid for ...
STAR Reading, STAR Early Literacy and STAR Math are standardized, computer-adaptive assessments created by Renaissance Learning, Inc., for use in K–12 education.Each is a "Tier 2" assessment of a skill (reading practice, math practice, and early literacy, respectively that can be used any number of times due to item-bank technology.