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Donkey Kong Country portrays Cranky as the original Donkey Kong character featured in the 1981 arcade game. [18] The character retains his stubborn nature and has become an aged, sharp-minded, and disparaging video game veteran who throughout the games distributes advice and useful items. 64 portrays him as an alchemist.
The Retro Studios games star Donkey Kong with other characters as his sidekicks. [156] [157] Players primarily control one Kong, with the second increasing their health. [155] In the Retro Studios games, other characters ride on Donkey Kong's back to provide special abilities; for instance, Diddy's jetpack allows him to temporarily hover. [155]
While the 1980s games' Donkey Kong and the modern Donkey Kong share the same name, the manual for Donkey Kong Country and subsequent games portray the former as Cranky Kong, the latter's grandfather, with the exception of Donkey Kong 64 and The Super Mario Bros. Movie, in which Cranky is depicted as his father, alternatively portraying the ...
Donkey Kong is considered to be the earliest video game with a storyline that visually unfolds on screen. [11] Set on a construction site in New York City, [22] the eponymous Donkey Kong character is the game's de facto villain. The hero is a carpenter originally unnamed in the Japanese arcade release, later named Jumpman and then Mario. [23]
Donkey Kong [g] (voiced by Takashi Nagasako) is an anthropomorphic gorilla that stars in the Donkey Kong franchise. He is the leader of the Kong Family, a group of various primates and is depicted as the grandson of Cranky Kong who appeared in the 1981 arcade game, Donkey Kong, though, he appears as an antagonist in the Mario vs. Donkey Kong ...
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Donkey Kong 64 is a 1999 platform game developed by Rare and published by Nintendo for the Nintendo 64.It is the only Donkey Kong game to feature 3D gameplay. As the gorilla Donkey Kong, the player explores themed levels to collect items and rescue his kidnapped family members from King K. Rool who seeks to destroy DK Isles.
Donkey Kong Racing was developed by Rare as a console sequel to Diddy Kong Racing. [103] It was a racing game in which players rode on animals rather than vehicles. [104] Following the Microsoft acquisition, Rare attempted to rework Donkey Kong Racing as a Sabreman game for the Xbox and Xbox 360 before canceling it entirely. [104] [105]