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  2. Windows legacy audio components - Wikipedia

    en.wikipedia.org/wiki/Windows_legacy_audio...

    The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.

  3. VDMSound - Wikipedia

    en.wikipedia.org/wiki/VDMSound

    VDMSound allows the user to provide custom mappings for MIDI instruments as well as for joystick buttons and axes. MIDI mappings are particularly useful when the type of MIDI device supported by a game (e.g. MT-32) is different from the type of hardware or software device actually present on the system (e.g. Microsoft GS Wavetable SW Synth.) [7]

  4. Sound Blaster Live! - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster_Live!

    The Platinum 5.1 came with an updated version of the Live! Drive IR with a remote control support. These cards were marketed as Sound Blaster Live! 5.1 Platinum, Sound Blaster Live! 5.1 Gamer and Sound Blaster Live! 5.1 MP3+ It was possible to modify the generation 2 cards to offer 5.1 output by re-programing the 8-pin PROM chip (EEPROM 93c46).

  5. Sound Recorder (Windows) - Wikipedia

    en.wikipedia.org/wiki/Sound_Recorder_(Windows)

    Before Windows 7, Sound Recorder could save the recorded audio in waveform audio (.wav) container files.Sound Recorder could also open and play existing .wav files. To successfully open compressed .wav files in Sound Recorder, the audio codec used by the file must be installed in the Audio Compression Manager (ACM); Windows installations dating back to at least Windows 95 came with a selection ...

  6. DirectSound - Wikipedia

    en.wikipedia.org/wiki/DirectSound

    DirectSound is a deprecated software component of the Microsoft DirectX library for the Windows operating system, superseded by XAudio2.It provides a low-latency interface to sound card drivers written for Windows 95 through Windows XP and can handle the mixing and recording of multiple audio streams.

  7. Media Vision Pro AudioSpectrum - Wikipedia

    en.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum

    To provide true compatibility with the Sound Blaster's 8-bit playback on its 8-bit Pro AudioSpectrum Plus and 16-bit Pro AudioSpectrum 16, Media Vision included the same sound processor chip it used on its Thunder Board card. Thus, there were actually two digital audio playback devices on these cards that could also be used at the same time.

  8. Sound Blaster X-Fi - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster_X-Fi

    In addition to PCI and PCIe internal sound cards, Creative also released an external USB-based solution (named X-Mod) in November 2006. X-Mod is listed in the same category as the rest of the X-Fi lineup, but is only a stereo device, marketed to improve music playing from laptop computers, and with lower specifications than the internal offerings.

  9. Comparison of free software for audio - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_free...

    the sound card driver and management system in the Linux kernel: GPL-2.0-or-later LGPL-2.1-or-later: aRts: Yes an audio programming API and sound server for general desktop, no longer in development GPL: DSSI: Yes a plugin architecture for software synthesizers: LGPL-2.1-or-later: GStreamer: Yes Yes Yes Yes a graph-based multimedia framework ...

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