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The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.
VDMSound allows the user to provide custom mappings for MIDI instruments as well as for joystick buttons and axes. MIDI mappings are particularly useful when the type of MIDI device supported by a game (e.g. MT-32) is different from the type of hardware or software device actually present on the system (e.g. Microsoft GS Wavetable SW Synth.) [7]
There is not an Embedded Visual InterDev version, nor have MSDN or Visual Source Safe been ported to Windows CE. The other means of obtaining Visual Basic functionality under Windows CE is to install the Windows Script Host implementation which is a non-default install available from the installation CD-ROM. [5]
The first, Windows XP 64-Bit Edition, was intended for IA-64 systems; as IA-64 usage declined on workstations in favor of AMD's x86-64 architecture, the Itanium edition was discontinued in January 2005. [57] A new 64-bit edition supporting the x86-64 architecture, called Windows XP Professional x64 Edition, was released in April 2005. [58]
Windows Fundamentals for Legacy PCs is a Windows XP Embedded derivative and, as such, it requires significantly fewer system resources than the fully featured Windows XP. [4] It also features basic networking, extended peripheral support [ clarification needed ] , DirectX , and the ability to launch the remote desktop clients from compact discs .
Since most of the setup is done offline in Target Designer by prepopulating items such as registry keys, hardware information for PnP or custom shell settings and bin placing all files in advance, there is no need to go through the Windows XP Setup, so FBA is used to process the few items 'online' that couldn't be done 'offline' by Target ...
DirectSound is a deprecated software component of the Microsoft DirectX library for the Windows operating system, superseded by XAudio2.It provides a low-latency interface to sound card drivers written for Windows 95 through Windows XP and can handle the mixing and recording of multiple audio streams.
If the installation process started from booting off the media, the user is then presented with a text-based interface which gives three options 1) install Windows, 2) repair an existing installation, or 3) quit setup. [3] If the user decides to install Windows, they are presented with an agreement that must be accepted for Setup to continue.