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  2. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  3. Music and artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Music_and_artificial...

    A more nascent development of AI in music is the application of audio deepfakes to cast the lyrics or musical style of a pre-existing song to the voice or style of another artist. This has raised many concerns regarding the legality of technology, as well as the ethics of employing it, particularly in the context of artistic identity. [ 59 ]

  4. Whisper (speech recognition system) - Wikipedia

    en.wikipedia.org/wiki/Whisper_(speech...

    Whisper is a machine learning model for speech recognition and transcription, created by OpenAI and first released as open-source software in September 2022. [2]It is capable of transcribing speech in English and several other languages, and is also capable of translating several non-English languages into English. [1]

  5. Audio deepfake - Wikipedia

    en.wikipedia.org/wiki/Audio_deepfake

    Audio deepfake technology, also referred to as voice cloning or deepfake audio, is an application of artificial intelligence designed to generate speech that convincingly mimics specific individuals, often synthesizing phrases or sentences they have never spoken.

  6. Audio game - Wikipedia

    en.wikipedia.org/wiki/Audio_game

    An audio game is an electronic game played on a device such as a personal computer. It is similar to a video game save that there is audible and tactile feedback but not visual. Audio games originally started out as 'blind accessible'-games and were developed mostly by amateurs and blind programmers. [1]

  7. Hey You, Pikachu! - Wikipedia

    en.wikipedia.org/wiki/Hey_You,_Pikachu!

    The game is set in the Kanto region between Pewter City and Viridian City, where the player is introduced to a wild Pikachu. The player is able to communicate with a 256-word database through the Voice Recognition Unit (VRU), a Nintendo 64 hardware accessory that, when paired with a microphone, can comprehend and analyze human speech. [2]

  8. Voice computing - Wikipedia

    en.wikipedia.org/wiki/Voice_computing

    The Amazon Echo, an example of a voice computer. Voice computing is the discipline that develops hardware or software to process voice inputs. [1]It spans many other fields including human-computer interaction, conversational computing, linguistics, natural language processing, automatic speech recognition, speech synthesis, audio engineering, digital signal processing, cloud computing, data ...

  9. Speech Recognition & Synthesis - Wikipedia

    en.wikipedia.org/wiki/Speech_Recognition_&_Synthesis

    Apps such as textPlus and WhatsApp use Text-to-Speech to read notifications aloud and provide voice-reply functionality. Google Cloud Text-to-Speech is powered by WaveNet, [5] software created by Google's UK-based AI subsidiary DeepMind, which was bought by Google in 2014. [6] It tries to distinguish from its competitors, Amazon and Microsoft. [7]

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