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  2. Cognitive response model - Wikipedia

    en.wikipedia.org/wiki/Cognitive_response_model

    Research supporting the model shows that persuasion is powerfully affected by the amount of self-talk that occurs in response to a message. [4] The degree to which the self-talk supports the message and the confidence that recipients express in the validity of that self-talk further support the cognitive response model.

  3. Sleeper effect - Wikipedia

    en.wikipedia.org/wiki/Sleeper_effect

    Figure A: Normal Decay Figure B: Sleeper Effect. The sleeper effect is a psychological phenomenon that relates to persuasion. It is a delayed increase in the effect of a message that is accompanied by a discounting cue, typically being some negative connotation or lack of credibility in the message, while a positive message may evoke an immediate positive response which decays over time.

  4. Robert Cialdini - Wikipedia

    en.wikipedia.org/wiki/Robert_Cialdini

    It is mentioned in 50 Psychology Classics. [9] [10] One of Cialdini's other books, Yes! 50 Scientifically Proven Ways to Be Persuasive, was a New York Times Bestseller; and another of his books, The Small BIG: Small changes that spark a big influence, was a Times Book of the year. [11]

  5. Persuasion - Wikipedia

    en.wikipedia.org/wiki/Persuasion

    Persuasion or persuasion arts is an umbrella term for influence. Persuasion can influence a person's beliefs, attitudes, intentions, motivations, or behaviours. [1] Persuasion is studied in many disciplines. Rhetoric studies modes of persuasion in speech and writing and is often taught as a classical subject.

  6. For Dummies - Wikipedia

    en.wikipedia.org/wiki/For_Dummies

    Wiley has also launched an interactive online course with Learnstreet based on its popular book, Java for Dummies, 5th edition. [7] A spin-off board game, Crosswords for Dummies, was produced in the late 1990s. [8] The game is similar to Scrabble, but instead of letter tiles, players draw short strips of cardboard containing pre-built English ...

  7. Modes of persuasion - Wikipedia

    en.wikipedia.org/wiki/Modes_of_persuasion

    The modes of persuasion, modes of appeal or rhetorical appeals (Greek: pisteis) are strategies of rhetoric that classify a speaker's or writer's appeal to their audience. These include ethos , pathos , and logos , all three of which appear in Aristotle's Rhetoric . [ 1 ]

  8. Self-persuasion - Wikipedia

    en.wikipedia.org/wiki/Self-persuasion

    Self-persuasion came about based on the more traditional or direct strategies of persuasion, which have been around for at least 2,300 years and studied by eminent social psychologists from Aristotle to Carl Hovland, they focused their attention on these three principal factors: the nature of the message, the characteristics of the communicator, and the characteristics of the audience.

  9. Rogerian argument - Wikipedia

    en.wikipedia.org/wiki/Rogerian_argument

    Anatol Rapoport's 1960 book Fights, Games, and Debates described three persuasive strategies that could be applied in debates. [11] He noted that they correspond to three kinds of psychotherapy or ways of changing people, [ 12 ] and he named them after Pavlov ( behaviorism ), Freud ( psychoanalysis ), and Rogers ( person-centered therapy ).