enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Kirkman's schoolgirl problem - Wikipedia

    en.wikipedia.org/wiki/Kirkman's_schoolgirl_problem

    A solution to Kirkman's schoolgirl problem with vertices denoting girls and colours denoting days of the week [1] Kirkman's schoolgirl problem is a problem in combinatorics proposed by Thomas Penyngton Kirkman in 1850 as Query VI in The Lady's and Gentleman's Diary (pg.48). The problem states:

  3. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    Each such part is called a ray and the point A is called its initial point. It is also known as half-line (sometimes, a half-axis if it plays a distinct role, e.g., as part of a coordinate axis). It is a one-dimensional half-space. The point A is considered to be a member of the ray.

  4. Bellman's lost-in-a-forest problem - Wikipedia

    en.wikipedia.org/wiki/Bellman's_lost-in-a-forest...

    A bigger motivation for study has been the connection to Moser's worm problem. It was included in a list of 12 problems described by the mathematician Scott W. Williams as "million buck problems" because he believed that the techniques involved in their resolution will be worth at least a million dollars to mathematics. [3]

  5. Linear algebra - Wikipedia

    en.wikipedia.org/wiki/Linear_algebra

    In three-dimensional Euclidean space, these three planes represent solutions to linear equations, and their intersection represents the set of common solutions: in this case, a unique point. The blue line is the common solution to two of these equations. Linear algebra is the branch of mathematics concerning linear equations such as:

  6. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  7. Arrangement of lines - Wikipedia

    en.wikipedia.org/wiki/Arrangement_of_lines

    After this step, each ray that forms an edge of the arrangement extends either upward or downward from its endpoint; it cannot be horizontal. There are downward rays, one per line, and these rays separate + cells of the arrangement that are unbounded in the downward direction. The remaining cells all have a unique bottommost vertex (again ...

  8. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    Most implementations of the ray casting algorithm consecutively check intersections of a ray with all sides of the polygon in turn. In this case the following problem must be addressed. If the ray passes exactly through a vertex of a polygon, then it will intersect 2 segments at their endpoints. While it is OK for the case of the topmost vertex ...

  9. Linear search problem - Wikipedia

    en.wikipedia.org/wiki/Linear_search_problem

    This solution was obtained in the framework of an online algorithm by Shmuel Gal, who also generalized this result to a set of concurrent rays. [9] The best online competitive ratio for the search on the line is 9 but it can be reduced to 4.6 by using a randomized strategy. Demaine et al. gave an online solution with a turn cost. [10]