Search results
Results from the WOW.Com Content Network
Surviving Mars is a city building survival video game initially developed by the Bulgarian studio Haemimont Games, and later by Abstraction Games, and published by Paradox Interactive. It was released on Microsoft Windows , macOS , Linux , PlayStation 4 and Xbox One on March 15, 2018.
This is a category for any video game where the player controls actions taking place, at least partially, on Mars. The action must take place on the surface Mars itself, not simply in orbit above Mars. This includes any alternate universe Mars, such as after terraforming, or on a seemingly fantasical Mars, as long as it is in relation to Earth.
Lifeless Planet is a 2014 puzzle adventure developed by independent American company Stage 2 Studios and published by Serenity Forge. The game was released on June 6, 2014 for Microsoft Windows and on June 23, 2014 for OS X, and has been ported to the Xbox One on May 13, 2015, Linux on March 25, 2016 and to the PlayStation 4 on July 19, 2016.
SpaceX Mars colonization program (colloquially also referred to as Occupy Mars) [1] is a planned objective of the company SpaceX and particularly of its founder Elon Musk to colonize Mars. The main element of this ambition is the plan to establish a self-sustained large scale settlement and colony on Mars, claiming self-determination under ...
Concept for NASA Design Reference Mission Architecture 5.0 (2009). Mars to Stay missions propose that astronauts sent to Mars for the first time should intend to remain there. . Unused emergency return vehicles would be recycled into settlement construction as soon as the habitability of Mars becomes evident to the initial pionee
Mars Horizon is the result of a cooperation between Auroch Digital and the European Space Agency and the UK Space Agency.The development team stayed in facilities in Germany and the Netherlands, receiving firsthand experience on the development of space programs, specifically the ongoing projects to reach Mars.
Comparing their game to No Man's Sky, Eleon said they wanted to make exploration fun first, then work on expanding the game to support a massive number of planets. A rotating number of player-created schematics for bases and ships are featured in-game, and surveys determine what features Eleon prioritizes. [6] The game left early access alpha ...
WisdomTools Enterprises (then known as Information in Place), Virtual Heroes, and Project Whitecard were selected by NASA in 2009 to create an educational multiplayer online game centered around space exploration. The game was set to include single-player and team-based missions, using NASA assets such as 3D renders of Mars rovers and telescope ...