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  2. Server (computing) - Wikipedia

    en.wikipedia.org/wiki/Server_(computing)

    The server is part of the client–server model; in this model, a server serves data for clients. The nature of communication between a client and server is request and response. This is in contrast with peer-to-peer model in which the relationship is on-demand reciprocation. In principle, any computerized process that can be used or called by ...

  3. Host (network) - Wikipedia

    en.wikipedia.org/wiki/Host_(network)

    A host is a node that participates in user applications, either as a server, client, or both. A server is a type of host that offers resources to the other hosts. Typically a server accepts connections from clients who request a service function. [4] Every network host is a node, but not every network node is a host.

  4. Network service - Wikipedia

    en.wikipedia.org/wiki/Network_service

    In computer networking, a network service is an application running at the network application layer and above, that provides data storage, manipulation, presentation, communication or other capability which is often implemented using a client–server or peer-to-peer architecture based on application layer network protocols. [1]

  5. Blade server - Wikipedia

    en.wikipedia.org/wiki/Blade_server

    Unique to any other server system the Ketris Blade servers routed Ethernet across the backplane (where server blades would plug-in) eliminating more than 160 cables in a single 84 Rack Unit high 19" rack. For a large data center tens of thousands of Ethernet cables, prone to failure would be eliminated.

  6. Backbone network - Wikipedia

    en.wikipedia.org/wiki/Backbone_network

    A backbone or core network is a part of a computer network which interconnects networks, providing a path for the exchange of information between different LANs or subnetworks. [1]

  7. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    Overview of a three-tier application. Three-tier architecture is a client-server software architecture pattern in which the user interface (presentation), functional process logic ("business rules"), computer data storage and data access are developed and maintained as independent modules, most often on separate platforms. [15]

  8. Exercising This Much Could Add 5 Years To Your Life ... - AOL

    www.aol.com/exercising-much-could-add-5...

    This particular study only looked at four days of data collected from people who wore activity monitors. Still, it found that aiming for 160 minutes of activity a day was considered the best.

  9. OSI model - Wikipedia

    en.wikipedia.org/wiki/OSI_model

    Data processing by two communicating OSI-compatible devices proceeds as follows: The data to be transmitted is composed at the topmost layer of the transmitting device (layer N) into a protocol data unit (PDU). The PDU is passed to layer N−1, where it is known as the service data unit (SDU).