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Darkness and Light, written by Paul B. Thompson and Tonya R. Carter, is the first volume in the Preludes series. This novel details the travels of Kitiara and Sturm before the beginning of Dragonlance Chronicles, as they seek to find news of Sturm's father, and eventually admit their attraction for each other.
Bertrem's Guide to the Age of Mortals: Everyday Life in Krynn of the Fifth Age: Novel: Nancy Varian Berberick, Steven Stan! Brown, & Paul B. Thompson: 0-7869-1437-8: Bertrem's Guide: 10/2000: Forgotten Realms: Servant of the Shard: Novel: R.A. Salvatore: 0-7869-1657-5: Paths of Darkness & The Sellswords [nb 73] 11/2000: Greyhawk: Expedition to ...
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...
Sturm Brightblade is a fictional character from the Dragonlance series of role playing games and novels, based on the Advanced Dungeons & Dragons franchise. The character was created by Margaret Weis and Tracy Hickman and is published by Wizards of the Coast. The knight Sturm Brightblade is one of the six Heroes of the Lance. [1]
Kitiara Uth Matar is a fictional character appearing in the Dragonlance campaign setting created by Margaret Weis and Tracy Hickman.She is the daughter of a disgraced Solamnic Knight named Gregor Uth Matar and his first wife, Rosamun.
This is an indirect sequel to the other Brightblade family related novels by the same author, as it tells the tale of the last adventure of Galen Pathwarden in a flashback. It is also a prequel to the novel Darkness and Light. Steel and Stone: Ellen Porath: September 1992: ISBN 1-56076-339-6: Meetings Sextet: The Companions: Tina Daniell ...
The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. [2]
An early role-playing game book to be printed in full color. Uses a magic system requiring cards sold separately from the book. Went under the working title Fairie. [2] Book of Storyteller Secrets: August 1995 [8] 1-56504-702-8: Booklet featuring the adventure "Quixote Syndrome" and information about crossover play with other World of Darkness ...