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An abstract syntax tree (AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code ) written in a formal language .
A compiler's internal representation of a program will typically be specified by an abstract syntax in terms of categories such as "statement", "expression" and "identifier". This is independent of the source syntax ( concrete syntax ) of the language being compiled (though it will often be very similar).
An abstract syntax is abstract because it is represented by mathematical objects that have certain structure by their very nature. For instance, in first-order abstract syntax (FOAS) trees, as commonly used in compilers, the tree structure implies the subexpression relation, meaning that no parentheses are required to disambiguate programs (as they are, in the concrete syntax).
An intermediate language is the language of an abstract machine designed to aid in the analysis of computer programs.The term comes from their use in compilers, where the source code of a program is translated into a form more suitable for code-improving transformations before being used to generate object or machine code for a target machine.
A code property graph of a program is a graph representation of the program obtained by merging its abstract syntax trees (AST), control-flow graphs (CFG) and program dependence graphs (PDG) at statement and predicate nodes.
(For more information on compiler design, see Compiler.) The input to the code generator typically consists of a parse tree or an abstract syntax tree. [1] The tree is converted into a linear sequence of instructions, usually in an intermediate language such as three-address code. Further stages of compilation may or may not be referred to as ...
An abstract semantic graph is typically constructed from an abstract syntax tree by a process of enrichment and abstraction. The enrichment can for example be the addition of back-pointers , edges from an identifier node (where a variable is being used) to a node representing the declaration of that variable.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.