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Backbreaker is an American football video game, developed by NaturalMotion, and released on June 1, 2010 in North America and on June 25, 2010 in Europe. It uses the Euphoria game engine , that determines animations dynamically rather than depending on canned animations.
PC TV Sports: Football: 1988: PC Amiga TurboGrafx-16 Atari ST Commodore 64: Cinemaware: Cinemaware: ABC Monday Night Football: 1989: PC Amiga Commodore 64 Super NES: All American Football: 1989: Arcade: Leland: Leland: All-Pro Football 2K8: 2007: PlayStation 3 Xbox 360: Visual Concepts: 2K Sports: Arena Football: 1988: Commodore 64: Chris R ...
In 2009, NaturalMotion released its first game, the iPhone title Backbreaker Football, which used Morpheme to simulate movement and tackles. [11] The game was a critical and commercial success, with a Quality Index score of 8.1/10 [12] and 5 million downloads. [13] The company created a new division, NaturalMotion Games, on 18 November 2010. [14]
Title Genre Platform(s) Release year Notes B-Units: Build it! Building simulator: Nintendo DS, Wii: 2011: Bust-a-Move Online: Puzzle: Windows: 2007: Game licensed and published by Taito
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Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]
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