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Return to Moria is a survival video game, set within a procedurally generated version of the mines of Moria from J.R.R. Tolkien's Middle-earth setting. The game emphasizes survival mechanics, requiring players to navigate environments that are often engulfed in darkness.
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
The Elf Ecthelion slays the Orc champion Orcobal in Gondolin. 2007 illustration by Tom Loback. J. R. R. Tolkien, a devout Roman Catholic, [T 1] created what he came to feel was a moral dilemma for himself with his supposedly evil Middle-earth peoples like Orcs, when he made them able to speak.
The game's plot takes the player to various locations from the book, such as the village of Bree, the elven city of Rivendell, and the Mines of Moria. Unlike the book, however, the finale of the game is the fight between the Fellowship and the Balrog creature in the Mines of Moria (the first volume of the book ends significantly later).
Part III of Appendix A in The Return of the King gives an overview of the history of Durin's Folk and more of Thorin's background. When Thorin was 53 (young for a Dwarf), he marched with a mighty dwarf-army against the orcs of Moria. After the battle he led his people to establish a foothold in the Blue Mountains west of the Shire. [T 12]
The messenger asks for assistance in finding Bilbo Baggins and retrieving a stolen ring, and in return offers Moria and three of the seven Dwarf rings to Dáin, who declines to reply. [T 9] Sauron's northern army, including many Easterlings, then attacks; Dale is overrun, and many Dwarves and Men take refuge in Erebor, which is promptly ...
As with Rogue, levels are not persistent: when the player leaves the level and then tries to return, a new level is procedurally generated. Among other improvements to Rogue, there is a persistent town at the highest level where players can buy and sell equipment. Moria begins with creation of a character. The player first chooses a "race" from ...
Tolkien made his Hobbits live in holes, though these quickly turn out to be comfortable, and in the case of Bag End actually highly desirable. Hobbit-holes range from the simple underground dwellings of the poor, with a door leading into a tunnel and perhaps a window or two, up to the large and elaborate Bag End with its multiple cellars, pantries, kitchen, dining room, parlour, study, and ...