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Popular culture (also called pop culture or mass culture) is generally recognized by members of a society as a set of practices, beliefs, artistic output (also known as popular art [cf. pop art] or mass art, sometimes contrasted with fine art) [1] [2] and objects that are dominant or prevalent in a society at a given point in time.
Cultural analytics refers to the use of computational, visualization, and big data methods for the exploration of contemporary and historical cultures. While digital humanities research has focused on text data, cultural analytics has a particular focus on massive cultural data sets of visual material – both digitized visual artifacts and contemporary visual and interactive media.
The monoculture has been defined as the sociological concept of a unifying and shared cultural experience among the global or national masses, such as through listening to the same songs on the radio, watching the same films or television series on the same channels, or purchasing mass market goods.
Margaret Archer (2004) in a revised edition of her classic work Culture and Agency, argues that the grand idea of a unified, integrated culture system, as advocated by early Anthropologists such as Bronisław Malinowski and later by Mary Douglas, is a myth. Archer reads this same myth through Pitirim Sorokin's influence and then Talcott Parsons ...
Cultural studies is an academic field that explores the dynamics of contemporary culture (including the politics of popular culture) and its social and historical foundations. [1] Cultural studies researchers investigate how cultural practices relate to wider systems of power associated with, or operating through, social phenomena.
Internet culture is a quasi-underground culture developed and maintained among frequent and active users of the Internet (also known as netizens) who primarily communicate with one another as members of online communities; that is, a culture whose influence is "mediated by computer screens" and information communication technology, [1]: 63 specifically the Internet.
Cultural technology (English) is a term that arose from postmodern interpretations of how ideas are used by cultures to frame meaning and the interpretation of concepts; and thus how technologies of thought and culture shape identity and thinking about the self.
Excorporation is the process through which mass cultural commodities are changed or remade into one’s own culture. The theory of Excorporation was popularized by sociologist John Fiske, in order to explain the ongoing struggle between the dominant and subordinate groups in popular culture.