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  2. Eternal Return (video game) - Wikipedia

    en.wikipedia.org/wiki/Eternal_Return_(video_game)

    Eternal Return (formerly Eternal Return: Black Survival [1] [2]) is a multiplayer battle royale game developed by Nimble Neuron and published by Kakao Games. [3] The game was released in early access on October 14, 2020. [ 4 ]

  3. Precision and recall - Wikipedia

    en.wikipedia.org/wiki/Precision_and_recall

    To calculate the recall for a given class, we divide the number of true positives by the prevalence of this class (number of times that the class occurs in the data sample). The class-wise precision and recall values can then be combined into an overall multi-class evaluation score, e.g., using the macro F1 metric .

  4. Minimum acceptable rate of return - Wikipedia

    en.wikipedia.org/wiki/Minimum_acceptable_rate_of...

    In business and for engineering economics in both industrial engineering and civil engineering practice, the minimum acceptable rate of return, often abbreviated MARR, or hurdle rate is the minimum rate of return on a project a manager or company is willing to accept before starting a project, given its risk and the opportunity cost of forgoing other projects. [1]

  5. Machine learning in video games - Wikipedia

    en.wikipedia.org/wiki/Machine_learning_in_video...

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG).

  6. Learning rate - Wikipedia

    en.wikipedia.org/wiki/Learning_rate

    In the adaptive control literature, the learning rate is commonly referred to as gain. [2] In setting a learning rate, there is a trade-off between the rate of convergence and overshooting. While the descent direction is usually determined from the gradient of the loss function, the learning rate determines how big a step is taken in that ...

  7. Eternal return - Wikipedia

    en.wikipedia.org/wiki/Eternal_return

    Russian esotericist P. D. Ouspensky (1878–1947) believed in the literal truth of eternal recurrence. As a child, he had been prone to vivid sensations of déjà vu, [34] and when he encountered the theory of eternal return in the writings of Nietzsche, it occurred to him that this was a possible explanation for his experiences. [35]

  8. id Tech 7 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_7

    id Tech 7 is a multiplatform proprietary game engine developed by id Software.As part of the id Tech series of game engines, it is the successor to id Tech 6.The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal.

  9. Bayes error rate - Wikipedia

    en.wikipedia.org/wiki/Bayes_error_rate

    This statistics -related article is a stub. You can help Wikipedia by expanding it.