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List of 4X video games; List of artillery video games; List of grand strategy video games; List of massively multiplayer online real-time strategy games; List of massively multiplayer online turn-based strategy games; List of multiplayer online battle arena video games; List of real-time strategy video games; List of real-time tactics video games
Pathfinder Chronicles: Guide to Absalom: December 2008 64 978-1-60125-141-1: Paperback PZO9205 Owen K.C. Stephens Pathfinder Chronicles: Dragons Revisited: March 2009 64 978-1-60125-165-7: Paperback PZO9207 Mike McArtor Pathfinder Chronicles: Dark Markets: A Guide to Katapesh: April 2009 64 978-1-60125-166-4: Paperback PZO9208 Stephen S. Greer ...
This is a comprehensive index of commercial real-time tactics games for all platforms, sorted chronologically. Information regarding date of release, developer, publisher, platform and notability is provided when available.
As in other games of the genre, the game process of Fate/unlimited codes is built on a battle between two characters, using combinations of strikes to lower an opponent's health points to zero. A player conducts a series of battles up to two or three (depending on the value set by the player) one-on-one victories with computer opponents or with ...
Notable graphic adventure games of the 1980s ; Game Developer Publisher System Date released Notes Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980
Boxing maneuver – A strategy used to "box in" and force an attack on all sides at once; Choke point – A use of strategic geography, usually in a narrow area, intended to concentrate the enemy into a confined area where the defender can maximize his forces
Real-time tactics Commercial 7.5–9.2.2 Close Combat: A Bridge Too Far: Microsoft Real-time tactics Commercial 7.5–9.2.2 Close Combat: First to Fight: MacSoft: First-person shooter Commercial 10.2–10.7 Clubhouse Mini-Golf: CLUE Accusations and Alibis: CLUE Classic: GamesCafe.com 2008 Board game Commercial 10.3.9 or higher
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