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Each of the four Hogwarts Houses—Gryffindor, Hufflepuff, Ravenclaw, and Slytherin—also offers a unique common room; these rooms are only accessible for the player's current house chosen by the Sorting Hat. [10] Accompanied by the choice of house, the player receives different exclusive quests. [11]
A password used to enter the Gryffindor common room in Harry Potter and the Philosopher's Stone, used first by Percy Weasley An Island in The Legend of Zelda: Tears of the Kingdom See also
The guests leave the room of requirement through its fireplace and enter the Observatory, where they look out through the open arches to the hills and lake outside Hogwarts' boundary. As the guests fly out of one of the Observatory's arches, the ride smoothly switches to a wrap-around projection screen and they follow Harry Potter and Ron ...
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[4] [5] [6] It has been a home to Albus Dumbledore, Bathilda Bagshot and Godric Gryffindor, after whom it was named. At the centre of the village square is a war memorial that magically transforms into a monument to the Potter family. At the end of the main street are the remains of Harry's old home.
Hogwarts School of Witchcraft and Wizardry (/ ˈ h ɒ ɡ w ɔːr t s /) is a fictional boarding school of magic for young wizards. It is the primary setting for the first six novels in the Harry Potter series by J. K. Rowling, and also serves as a major setting in the Wizarding World media franchise.
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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...