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Assetto Corsa Competizione (Italian for "race setup", "competition") is a sim racing video game developed by Italian video game developer Kunos Simulazioni.The game focuses on GT3, GT4, GT2 and one make series cars and is an officially licensed simulation of the GT World Challenge Europe and the Total 24 Hours of Spa covering seasons from 2018 to 2023, and is set to serve as a platform for ...
Listed here is an incomplete list of games that support cross-play with their consoles, computers, mobile, and handheld game consoles note when using. While PC versions for games on Microsoft Windows , Linux , or MacOS that have cross-platform support.
In its 2015 review of the PC version, British automobile magazine Evo highlights Assetto Corsa's physics, writing that "some aspects that other games barely touch on, such as tyre deformation and accurate friction models, are impressively accurate", and concludes: "What Assetto Corsa neatly demonstrates is the variety available in the racing ...
More recently, one of the more popular titles for modded Formula 1 seasons is the title Assetto Corsa, released in 2014. [ 8 ] In addition to simulation-based titles and even outside the racing genre, Formula 1 cars have been made available as mods in many different video games over the years, either through models ported from pre-existing ...
rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor, rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.
Various games have also included a more limited selection of cars from the Supercars Championship series, without having a full series licence. This does not include several games which have received fan-made modifications to add V8 Supercars content, including rFactor, Assetto Corsa, Automobilista, NASCAR Racing 2003 Season and GTR 2.
A demonstration of a video game replay in the game Ultimate Stunts. A game replay, also known as a demo, is a form of user-generated content.In most instances, a game replay is a recording of a battle or race between opponents in a video game which can then be viewed by other players.
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.