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  2. Celestial mechanics - Wikipedia

    en.wikipedia.org/wiki/Celestial_mechanics

    Celestial mechanics is the branch of astronomy that deals with the motions of objects in outer space. Historically, celestial mechanics applies principles of physics (classical mechanics) to astronomical objects, such as stars and planets, to produce ephemeris data.

  3. n-body problem - Wikipedia

    en.wikipedia.org/wiki/N-body_problem

    The equation α + ⁠ η / r 3 ⁠ r = 0 is the fundamental differential equation for the two-body problem Bernoulli solved in 1734. Notice for this approach forces have to be determined first, then the equation of motion resolved. This differential equation has elliptic, or parabolic or hyperbolic solutions. [23] [24] [25]

  4. Kepler's laws of planetary motion - Wikipedia

    en.wikipedia.org/wiki/Kepler's_laws_of_planetary...

    Division by a 2 /2 gives Kepler's equation = ⁡. This equation gives M as a function of E. Determining E for a given M is the inverse problem. Iterative numerical algorithms are commonly used. Having computed the eccentric anomaly E, the next step is to calculate the true anomaly θ.

  5. Orbital mechanics - Wikipedia

    en.wikipedia.org/wiki/Orbital_mechanics

    Orbital mechanics or astrodynamics is the application of ballistics and celestial mechanics to the practical concerning the motion of rockets, satellites, and other spacecraft. The motion of these objects is usually calculated from Newton's laws of motion and the law of universal gravitation .

  6. Kepler's equation - Wikipedia

    en.wikipedia.org/wiki/Kepler's_equation

    In orbital mechanics, Kepler's equation relates various geometric properties of the orbit of a body subject to a central force. It was derived by Johannes Kepler in 1609 in Chapter 60 of his Astronomia nova , [ 1 ] [ 2 ] and in book V of his Epitome of Copernican Astronomy (1621) Kepler proposed an iterative solution to the equation.

  7. Three-body problem - Wikipedia

    en.wikipedia.org/wiki/Three-body_problem

    Within the point vortex model, the motion of vortices in a two-dimensional ideal fluid is described by equations of motion that contain only first-order time derivatives. I.e. in contrast to Newtonian mechanics, it is the velocity and not the acceleration that is determined by

  8. Two-body problem - Wikipedia

    en.wikipedia.org/wiki/Two-body_problem

    In classical mechanics, the two-body problem is to calculate and predict the motion of two massive bodies that are orbiting each other in space. The problem assumes that the two bodies are point particles that interact only with one another; the only force affecting each object arises from the other one, and all other objects are ignored.

  9. Kepler problem - Wikipedia

    en.wikipedia.org/wiki/Kepler_problem

    In classical mechanics, the Kepler problem is a special case of the two-body problem, in which the two bodies interact by a central force that varies in strength as the inverse square of the distance between them. The force may be either attractive or repulsive.