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The focus on the broader neighborhood was introduced into The Sims with The Sims: Hot Date expansion pack in 2001, [6] and later iterations of The Sims mainline games. [22] In a retrospective assessment, Computer Gaming World noted that the Hot Date expansion better accomplished the primary goal of allowing sims to leave their homes, a likely ...
This idea would evolve into The Sims, which was based on Wright's firsthand experience rebuilding and furnishing his home. [16] The game was originally conceived of as an architectural design game called Home Tactics, though Wright's idea changed when someone suggested the home should be rated on the quality-of-life experience by virtual ...
The Sims 3: High-End Loft Stuff; The Sims 3: Fast Lane Stuff; The Sims 3: Outdoor Living Stuff; The Sims 3: Town Life Stuff; The Sims 3: Master Suite Stuff; The Sims 3: Katy Perry's Sweet Treats; The Sims 3: Diesel Stuff; The Sims 3: 70s, 80s, & 90s Stuff; The Sims 3: Movie Stuff
No matter how huge, color-coordinated, or pimptastic a humble player's not-so humble abode is, there's no getting away from the fact that after looking at the 40th or 50th house in The Sims Social ...
On March 23, 2009, The Sims 3 was threaded throughout the storyline of an episode of One Tree Hill. [40] On April 19, 2009, Target released a promotional disc of The Sims 3 that features a Ladytron band poster, The Sims 3 theme song music download, and a $5 off coupon. The main menu includes screensaver downloads, videos, Create-a-Sim, Create-A ...
The Sims 3 is set 25 years before The Sims. For example, the Goth family is much younger, and Bella Goth, an adult in the first game, is a child and is named Bella Bachelor. Eleven expansion packs and nine "stuff packs" were released for The Sims 3. In addition, many items are available online for additional fees at The Sims 3 Store.
In 2002, The Sims became the top-selling PC game in history at the time, displacing Myst by selling more than 6.3 million copies worldwide. [69] By February 2005, the game had shipped 16 million copies worldwide. [70] By July 2006, the console versions of The Sims series had sold a combined 3.5 million units in the United States. [71]
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