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"Fear of missing out" can lead to psychological stress at the idea of missing posted content by others while offline. The relationships between digital media use and mental health have been investigated by various researchers—predominantly psychologists, sociologists, anthropologists, and medical experts—especially since the mid-1990s, after the growth of the World Wide Web and rise of ...
A 2010 study reported that students were using social media more, and that this was positively impacting their communications. Studies by Maqableh, Quteshat, Masadeh, and Huda Karajeh in 2015 did not demonstrate negative impacts of social media on students. [5] It has led to a deeper understanding of class material. [19] [55]
Video synopsis combines a visual summary of stored video together with an indexing mechanism. When a summary is required, all objects from the target period are collected and shifted in time to create a much shorter synopsis video showing maximum activity. A synopsis video clip is generated, in real time, in which objects a
'Mental Health is the impact that mental health (including emotional, psychological, and social well-being) has on educational performance.Mental health often viewed as an adult issue, but in 1850 almost half of adolescents in the United States are affected by mental disorders, and about 20% of these are categorized as “severe.” [1] Mental health issues can pose a huge problem for students ...
Therefore, this theory suggests that students high in test anxiety will have to allocate more resources to the task at hand than non-test anxiety students in order to achieve the same results. [39] In general, people with higher working memory capacity do better on academic tasks, but this changes when people are under acute pressure. [36]
While some research suggests a negative relationship between video game usage and academic performance, several studies indicate a positive correlation between stress reduction and playing casual video games. For instance, one study demonstrated that engaging in casual video games effectively decreased psychological and physiological stress ...
Now named Comparative Media Studies/Writing, the department places an emphasis on what Jenkins and colleagues have termed "applied humanities": it hosts several research groups for civic media, digital humanities, games, computational media, documentary, and mobile design, and these groups are used to provide graduate students with research ...
Scholars and researchers such as Mandy Bamber suggest practicing meditation to reduce negative moods like stress and anxiety. Bamber's team conducted a study on 40 university students who showed signs of anxiety. After practicing mindfulness and mediation exercises, 33 out of the 40 showed significant decreases in stress and anxiety levels. [52]