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  2. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    Rendering methods. A photorealistic 3D render of 6 computer fans using radiosity rendering, DOF and procedural materials. Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life. [1]

  3. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    A variety of rendering techniques applied to a single 3D scene. An image created by using POV-Ray 3.6. Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. [citation needed] The resulting image is referred to as a rendering.

  4. 3D Gaussian splatting - Wikipedia

    en.wikipedia.org/wiki/3D_Gaussian_splatting

    Gaussian splatting model of a collapsed building taken from drone footage. 3D Gaussian splatting is a technique used in the field of real-time radiance field rendering. [3] It enables the creation of high-quality real-time novel-view scenes by combining multiple photos or videos, addressing a significant challenge in the field.

  5. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3-D graphics are being displayed on 3-D displays, like in virtual reality systems. 3-D graphics stand in contrast to 2-D computer graphics which typically use completely different methods and formats for creation and rendering.

  6. Ray casting - Wikipedia

    en.wikipedia.org/wiki/Ray_casting

    Ray-cast image of idealized universal joint with shadow. Ray casting is the methodological basis for 3D CAD/CAM solid modeling and image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from the focal point of a camera through each pixel in the camera sensor to determine what is visible along the ray in the ...

  7. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images. On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon ...

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