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Order of operations. In mathematics and computer programming, the order of operations is a collection of rules that reflect conventions about which operations to perform first in order to evaluate a given mathematical expression. These rules are formalized with a ranking of the operations. The rank of an operation is called its precedence, and ...
Ranma ½: Rock-Scissors-Puzzle (Ranma ½: Ougi Jaanken) A puzzle game based on rock, paper, scissors. Hands are dropped showing the rock, paper, and scissor signs and are used to remove other hands that have the opposite sign. Its Japanese name is composed of ougi (meaning secret) and jaanken, a play on the word janken (the Japanese name for ...
In a typical 6/49 game, each player chooses six distinct numbers from a range of 1–49. If the six numbers on a ticket match the numbers drawn by the lottery, the ticket holder is a jackpot winner— regardless of the order of the numbers. The probability of this happening is 1 in 13,983,816. The chance of winning can be demonstrated as ...
2/1 game forcing. 2/1 game forcing (Two-over-one game forcing) is a bidding system in modern contract bridge structured around the following responses to a one-level opening bid: a 1NT response to a major opening is forcing for one round and indicates insufficient values to immediately commit to game or bid a suit at the one-level.
Ranma ½. Ranma ½ (Japanese: らんま 1 2 , Hepburn: Ranma Nibun-no-Ichi, pronounced Ranma One-Half in English) is a Japanese manga series written and illustrated by Rumiko Takahashi. It was serialized in Weekly Shōnen Sunday from August 1987 to March 1996, with the chapters collected in 38 tankōbon volumes by Shogakukan.
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Perfect play. In game theory, perfect play is the behavior or strategy of a player that leads to the best possible outcome for that player regardless of the response by the opponent. Perfect play for a game is known when the game is solved. [1] Based on the rules of a game, every possible final position can be evaluated (as a win, loss or draw).
Gameplay. 1-2-Switch is a party video game in which players do not usually rely on what is happening on-screen, but rather make use of audio cues and the functionality of the Switch's Joy-Con controllers to play in several different games. It features 28 different minigames, most of which involve two players, who each use one of the Joy-Con ...