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  2. Simurgh - Wikipedia

    en.wikipedia.org/wiki/Simurgh

    The simurgh (/ s ɪ ˈ m ɜːr ɡ /; Persian: سیمرغ, also spelled senmurv, simorgh, simorg, simurg, simoorg, simorq or simourv) is a benevolent bird in Persian mythology and literature. It bears some similarities with mythological birds from different origins, such as the phoenix (Persian: ققنوس quqnūs) and the humā (Persian: هما ...

  3. Year Walk - Wikipedia

    en.wikipedia.org/wiki/Year_Walk

    Year Walk is an adventure game developed and published by Swedish mobile game developer Simogo for iOS devices in 2013. [3] The game is loosely based on an ancient Swedish tradition called "Årsgång" (pronounced [ˈoːʂgɔŋ]; "Year Walk"). [4]

  4. Simogo - Wikipedia

    en.wikipedia.org/wiki/Simogo

    Simogo (formally known as Simogo AB) is a Swedish independent video game developer based in Malmö. [2] The company was founded in 2010 and is best known for creating games for mobile devices, including Year Walk and Device 6. Its name comes from the name of its founders Simon (SIM), and Gordon (GO); the 'O' from the Swedish word "och" meaning ...

  5. List of mythologies - Wikipedia

    en.wikipedia.org/wiki/List_of_mythologies

    Proto-Uralic mythology. Komi mythology; Finnic mythology. Estonian mythology; Finnish mythology; Mari mythology; Sami mythology; Germanic mythology. Anglo-Saxon mythology; Continental Germanic mythology; English mythology; Frankish mythology; Norse mythology; Swiss folklore; Scottish mythology; Welsh mythology; Irish mythology. Northern/modern ...

  6. Myling - Wikipedia

    en.wikipedia.org/wiki/Myling

    In the mobile game Year Walk, part of the game is spent finding lost Mylings to put in the care of the Brook Horse.. In the subsequent Year Walk: Bedtime Stories for Awful Children, the third chapter is devoted to the Mylings.

  7. Church grim - Wikipedia

    en.wikipedia.org/wiki/Church_grim

    Impression of a church grim. The church grim is a guardian spirit in English and Nordic folklore that oversees the welfare of a particular Christian church, and protects the churchyard from those who would profane and commit sacrilege against it. [1]

  8. Nachtkrapp - Wikipedia

    en.wikipedia.org/wiki/Nachtkrapp

    The origins of the Nachtkrapp legends are still unknown, but a connection possibly exists to rook infestations in Central Europe. Already feared due to their black feathers and scavenging diet, the mass gatherings quickly became an existential threat to farmers and gave rooks and crows their place in folklore as all-devouring monsters.

  9. Hulder - Wikipedia

    en.wikipedia.org/wiki/Hulder

    A hulder (or huldra) is a seductive forest creature found in Scandinavian folklore.Her name derives from a root meaning "covered" or "secret". [1] In Norwegian folklore, she is known as huldra ("the [archetypal] hulder", though folklore presupposes that there is an entire Hulder race and not just a single individual).