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  2. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The scheduler is an operating system module that selects the next jobs to be admitted into the system and the next process to run. Operating systems may feature up to three distinct scheduler types: a long-term scheduler (also known as an admission scheduler or high-level scheduler), a mid-term or medium-term scheduler, and a short-term scheduler.

  3. Out-of-order execution - Wikipedia

    en.wikipedia.org/wiki/Out-of-order_execution

    The first machine to use out-of-order execution was the CDC 6600 (1964), designed by James E. Thornton, which uses a scoreboard to avoid conflicts. It permits an instruction to execute if its source operand (read) registers aren't to be written to by any unexecuted earlier instruction (true dependency) and the destination (write) register not be a register used by any unexecuted earlier ...

  4. Instruction scheduling - Wikipedia

    en.wikipedia.org/wiki/Instruction_scheduling

    Global scheduling: instructions can move across basic block boundaries. Modulo scheduling: an algorithm for generating software pipelining, which is a way of increasing instruction level parallelism by interleaving different iterations of an inner loop. Trace scheduling: the first practical approach for global scheduling, trace scheduling tries ...

  5. Round-robin scheduling - Wikipedia

    en.wikipedia.org/wiki/Round-robin_scheduling

    A Round Robin preemptive scheduling example with quantum=3. Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing. [1] [2] As the term is generally used, time slices (also known as time quanta) [3] are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive).

  6. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  7. Explicit data graph execution - Wikipedia

    en.wikipedia.org/wiki/Explicit_data_graph_execution

    Perhaps the greatest advantage to the EDGE concept is that it is suitable for running any sort of data load. Unlike modern CPU designs where different portions of the CPU are dedicated to different sorts of data, an EDGE CPU would normally consist of a single type of ALU-like unit. A desktop user running several different programs at the same ...

  8. Scheduling analysis real-time systems - Wikipedia

    en.wikipedia.org/wiki/Scheduling_analysis_real...

    The algorithms used in scheduling analysis "can be classified as pre-emptive or non-pre-emptive". [1] A scheduling algorithm defines how tasks are processed by the scheduling system. In general terms, in the algorithm for a real-time scheduling system, each task is assigned a description, deadline and an identifier (indicating priority).

  9. Process management (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_management_(computing)

    This introduces the concept of a thread. A thread may be viewed as a sub-process ; that is, a separate, independent sequence of execution within the code of one process. Threads are becoming increasingly important in the design of distributed and client–server systems and in software run on multi-processor systems.