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  2. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).

  3. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom lighting has been used in many games, modifications and game engines such as Quake Live, Cube 2: Sauerbraten and the Spring game engine. The effect was popular in 7th-generation games, [9] which were released from 2005 through to the early 2010s. Several games from the period have received criticism for overuse of the technique.

  4. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    High dynamic range (HDR), also known as wide dynamic range, extended dynamic range, or expanded dynamic range, is a signal with a higher dynamic range than usual. The term is often used in discussing the dynamic ranges of images , videos , audio or radio .

  5. AOL Video - Troubleshooting - AOL Help

    help.aol.com/articles/aol-video-troubleshooting

    2. Click Start, select Programs or All Programs, and then click Windows Media Player. 3. Click the Help menu, and then click Check for Player Updates. 4. If there are any updates available for your Windows Media Player, follow the on-screen prompts to install them. Note: Windows Update is not a service that is supported by AOL. If you face any ...

  6. Dolby Vision - Wikipedia

    en.wikipedia.org/wiki/Dolby_Vision

    Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.

  7. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    The highlights—the brightest parts of an image—can be brighter, more colorful, and more detailed. [2] The larger capacity for brightness can be used to increase the brightness of small areas without increasing the overall image's brightness, resulting in, for example, bright reflections from shiny objects, bright stars in a dark night scene, and bright and colorful light-emissive objects ...

  8. Tone mapping - Wikipedia

    en.wikipedia.org/wiki/Tone_mapping

    Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.

  9. HDR10 - Wikipedia

    en.wikipedia.org/wiki/HDR10

    HDR10 Media Profile, more commonly known as HDR10, is an open high-dynamic-range video (HDR) standard announced on August 27, 2015, by the Consumer Electronics Association. [1] It is the most widespread HDR format. [2] HDR10 is not backward compatible with SDR. It includes HDR static metadata but not dynamic metadata.