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Unturned was developed by Nelson Sexton, an indie game developer from Calgary, Canada. He was only sixteen years old at the time of Unturned 's first release. Sexton started his career with Roblox, creating two of the most-popular games on the platform at that time, Battlefield and Deadzone. [4] Deadzone was a zombie-survival game similar to ...
The Konami Code. The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.
Developed by Raven Software and published as shareware by id Software: "City of the Damned" was released for free, with the other two episodes available for purchase [8] Published as a retail title by GT Interactive as Heretic: Shadow of the Serpent Riders in 1996, with two additional episodes: "The Ossuary" and "The Stagnant Demesne" [ 107 ]
The tz database partitions the world into regions where local clocks all show the same time. This map was made by combining version 2023d with OpenStreetMap data, using open source software.
id Tech is a series of successive game engines designed and developed by id Software. Prior to the presentation of the id Tech 5 -based game Rage in 2011, the engines lacked official designation and as such were simply referred to by the names of the games the engines had been developed for (i.e., Doom and Quake engines).
This is a list of commands from the GNU Core Utilities for Unix environments. These commands can be found on Unix operating systems and most Unix-like operating systems. GNU Core Utilities include basic file, shell and text manipulation utilities. Coreutils includes all of the basic command-line tools that are expected in a POSIX system.
This is a list of all Internet Relay Chat commands from RFC 1459, RFC 2812, and extensions added to major IRC daemons. Most IRC clients require commands to be preceded by a slash (" / "). Some commands are actually sent to IRC bots ; these are treated by the IRC protocol as ordinary messages, not as / -commands.
Charge quantization is the principle that the charge of any object is an integer multiple of the elementary charge. Thus, an object's charge can be exactly 0 e, or exactly 1 e, −1 e, 2 e, etc., but not 1 / 2 e, or −3.8 e, etc. (There may be exceptions to this statement, depending on how "object" is defined; see below.)