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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...

  3. Variable (computer science) - Wikipedia

    en.wikipedia.org/wiki/Variable_(computer_science)

    Depending on the type system of a programming language, variables may only be able to store a specified data type (e.g. integer or string). Alternatively, a datatype may be associated only with the current value, allowing a single variable to store anything supported by the programming language. Variables are the containers for storing the values.

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [71] and metaobjects). [72]

  5. Metasyntactic variable - Wikipedia

    en.wikipedia.org/wiki/Metasyntactic_variable

    A metasyntactic variable is something that stands for another piece of text. For example, you should use a metasyntactic variable in the documentation of a function to describe the arguments that are passed to that function. Do not use @var for the names of particular variables in programming languages. These are specific names from a program ...

  6. Free variables and bound variables - Wikipedia

    en.wikipedia.org/wiki/Free_variables_and_bound...

    A free variable is a notation (symbol) that specifies places in an expression where substitution may take place and is not a parameter of this or any container expression. The idea is related to a placeholder (a symbol that will later be replaced by some value), or a wildcard character that stands for an unspecified symbol. In computer ...

  7. Mojo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Mojo_(programming_language)

    Mojo was created for an easy transition from Python. The language has syntax similar to Python's, with inferred static typing, [25] and allows users to import Python modules. [26] It uses LLVM and MLIR as its compilation backend. [7] [27] [28] The language also intends to add a foreign function interface to call C/C++ and Python

  8. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    In computer programming, a declaration is a language construct specifying identifier properties: it declares a word's (identifier's) meaning. [1] Declarations are most commonly used for functions, variables, constants, and classes, but can also be used for other entities such as enumerations and type definitions. [1]

  9. Dynamic programming language - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming_language

    A dynamic programming language is a type of programming language that allows various operations to be determined and executed at runtime. This is different from the compilation phase. This is different from the compilation phase.