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Trapped in a Dating Sim: The World of Otome Games Is Tough for Mobs (Japanese: 乙女ゲー世界はモブに厳しい世界です, Hepburn: Otomegē Sekai wa Mobu ni Kibishii Sekai Desu) is a Japanese light novel series written by Yomu Mishima and illustrated by Monda.
An otome game (Japanese: 乙女ゲーム, Hepburn: otome gēmu, lit. "maiden game") is a story-based romance video game targeted towards women with a female protagonist as the player character. Generally one of the goals, besides the main story goal, is to develop a romantic relationship between the female main player character and one of the ...
Otome game; 0–9. 7'scarlet; 100 Sleeping Princes and the Kingdom of Dreams; A. Alice in the Country of Hearts; Amnesia (2011 video game) Angelique (video game series)
Trapped in a Dating Sim: The World of Otome Games Is Tough for Mobs [41] The Trials of Chiyodaku; The Troubles of Miss Nicola the Exorcist; Tsukimichi: Moonlit Fantasy [42] The Twelve Kingdoms; The Unimplemented Overlords Have Joined the Party! The Unrivaled Reincarnated Sage of Another World ~The Strongest in Another World Through Game Knowledge~
Idea Factory Holdings Co., Ltd. (アイディアファクトリー株式会社, Aidia Fakutorī Kabushiki-gaisha) is a Japanese video game developer and publisher founded by former Data East employees in October 1994. A division of the company makes otome games under the name of Otomate (see list below).
Catarina Claes, the young daughter of a noble family, one day bumps her head and regains memories of her past life as a 17-year-old otaku girl. It is then that she realizes she has been reborn into the world of the otome game Fortune Lover as the game's villainess who, regardless of what route the player took in the original game, is doomed to be either exiled or killed.
Trapped in a Dating Sim: The World of Otome Games Is Tough for Mobs, Brad Fou Field [21] Blue Lock, Aoshi Tokimitsu [22] 2023. Chillin' in My 30s After Getting Fired from the Demon King's Army, Lizette [23] Am I Actually the Strongest?, Laius [24] 2024. The Demon Prince of Momochi House, Yukari [25]
Fifteen-year-old otaku Tomoko Kuroki believed that she would become popular when entering high school due to her experience with otome games and dating simulators. In reality, she finds that she has become an unsociable loner, though she still forces herself to try out what she has learned about achieving popularity.