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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag. Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all ...

  3. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    A tool-assisted speedrun or tool-assisted superplay (TAS; / tæs /) is generally defined as a speedrun or playthrough composed of precise inputs recorded with tools such as video game emulators. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs. This includes but is not limited to the ...

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈroʊblɒks / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in ...

  5. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    Busy waiting. In computer science and software engineering, busy-waiting, busy-looping or spinning is a technique in which a process repeatedly checks to see if a condition is true, such as whether keyboard input or a lock is available. Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that ...

  6. Hunt: Showdown - Wikipedia

    en.wikipedia.org/wiki/Hunt:_Showdown

    Hunt: Showdown is a first-person shooter video game by Crytek.It was launched on Steam in early access on 22 February 2018 and for Xbox Game Preview on 29 May 2019. The full release of the game launched on 27 August 2019 for Microsoft Windows, it was also released on Xbox One on 19 September 2019 [2] and PlayStation 4 on 18 February 2020. [3]

  7. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    Many premium models have remappable buttons and adjustable triggers for sensitivity and less input lag. Rear paddles also offer more functionality, offering additional buttons that don’t require ...

  8. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Netcode. Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers. Players often infer "bad netcodes" when they experience lag or when their inputs are dropped. Common causes of such issues include high latency between server and client ...

  9. Key rollover - Wikipedia

    en.wikipedia.org/wiki/Key_rollover

    Key rollover. Key rollover is the ability of a computer keyboard to correctly handle several simultaneous keystrokes. A keyboard with n-key rollover (NKRO) can correctly detect input from each key on the keyboard at the same time, regardless of how many other keys are also being pressed. Keyboards that lack full rollover will register an ...