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  2. List of NFC-enabled mobile devices - Wikipedia

    en.wikipedia.org/wiki/List_of_NFC-enabled_mobile...

    By installing this functionality, it will become possible to create cards and figurines that can electronically read and write data via noncontact NFC and to expand the new play format in the video game world. Adoption of this functionality will enable various other possibilities such as using it as a means of making micropayments.

  3. Near-field communication - Wikipedia

    en.wikipedia.org/wiki/Near-field_communication

    This enables NFC targets to take very simple form factors such as unpowered tags, stickers, key fobs, or cards. NFC peer-to-peer communication is possible, provided both devices are powered. [56] NFC tags contain data and are typically read-only, but may be writable. They can be custom-encoded by their manufacturers or use NFC Forum specifications.

  4. List of applications of near-field communication - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_of...

    Yapı ve Kredi Bankası and Turkcell, NFC is used on mobile payment all over Turkey with Yapı ve Kredi Bankası credit cards via mobile phones using Turkcell sim cards [54] [55] Mobile payments: Yapi Kredi, Turkcell, Wireless Dynamics; [56] Avea, Garanti Bank, Gemalto [57] Device testing: Visa Europe, Akbank [58]

  5. List of video games using NFC - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_using_NFC

    This is a list of video games that use near field communication (NFC) technology.. Currently, games have leveraged NFC in unlocking additional features through payment. This takes the form of a direct transaction over NFC [1] or by purchasing a physical item, which signals to the platform that a certain set of features has been purchased (e.g. Skylanders).

  6. Contactless payment - Wikipedia

    en.wikipedia.org/wiki/Contactless_payment

    EMV contactless symbol used on compatible payment terminals. EMV stands for "Europay, Mastercard, and Visa", the three companies that created the standard.Contactless payment systems are credit cards and debit cards, key fobs, smart cards, or other devices, including smartphones and other mobile devices, that use radio-frequency identification (RFID) or near-field communication (NFC) for ...

  7. Personal area network - Wikipedia

    en.wikipedia.org/wiki/Personal_area_network

    An in-car microphone connected to a Bluetooth receiver designed to receive calls from a connected cell phone - an example of a WPAN. Bluetooth uses short-range radio waves. Uses in a WPAN include, for example, Bluetooth devices such as keyboards, pointing devices, audio headsets, and printers that may connect to smartwatches, cell phones, or ...

  8. Flipper Zero - Wikipedia

    en.wikipedia.org/wiki/Flipper_Zero

    Flipper Zero is designed for interaction with various types of access control systems, radio protocols, RFID, near-field communication (), and infrared signals. [6] [7] To operate the device, a computer or a smartphone is not required; it can be controlled via a 5-position D-pad and a separate back button.

  9. Smartphone - Wikipedia

    en.wikipedia.org/wiki/Smartphone

    Japanese cell phones increasingly diverged from global standards and trends to offer other forms of advanced services and smartphone-like functionality that were specifically tailored to the Japanese market, such as mobile payments and shopping, near-field communication (NFC) allowing mobile wallet functionality to replace smart cards for ...