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  2. Undyne - Wikipedia

    en.wikipedia.org/wiki/Undyne

    Undyne was created by Toby Fox, who created most of the rest of the game. He received assistance from other artists, including Temmie Chang. Undyne went through multiple depictions in early concept designs, including being more fish-like in art by Fox and resembling an Axem Ranger from Super Mario RPG in art by Temmie. She was difficult for Fox ...

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations.

  4. Characters of Undertale and Deltarune - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Undertale...

    Using the example of Sans, a "surprisingly complex figure", he noted that "most of the main characters are living with at least one unfortunate past decision or regret". He called the responsiveness of the world and characters an important part of Undertale's success, stating that "spending more time with familiar faces makes them feel real". [5]

  5. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

  6. Evolution: The World of Sacred Device - Wikipedia

    en.wikipedia.org/wiki/Evolution:_The_World_of...

    The dungeons may be completed in any order, with the exception of the last one, and have an increasing number of floors as the player progresses. For example, if the player enters a certain dungeon first, it will have 9 floors, but if they enter it as the penultimate dungeon, it will have 21 floors, there will be more powerful enemies on floors ...

  7. Dungeon Master Option: High-Level Campaigns - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master_Option:...

    The book begins with a one-page foreword by Skip Williams.Chapter One (pages 6–29) explains the seven maxims for running high-level AD&D campaigns: Don't depend on the dice, Use adversaries intelligently and inventively, Control magic, Be aware of demographics, Think on an epic scale, Plan ahead, and Share responsibility with your players.

  8. Undine - Wikipedia

    en.wikipedia.org/wiki/Undine

    They are usually found in forest pools and waterfalls, [10] and their beautiful singing voices [11] are sometimes heard over the sound of water. The group contains many species, including nereides, limnads, naiades, mermaids and potamides. [9] What undines lack, compared to humans, is an immortal soul. [12]

  9. Tales from the Yawning Portal - Wikipedia

    en.wikipedia.org/wiki/Tales_from_the_Yawning_Portal

    Tales from the Yawning Portal is an anthology of updated modules and adventures from previous editions. [1] The modules are modified to use the fifth edition rules, and adjusted to match differing levels of player characters, [2] so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.

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