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  2. Autodesk Revit - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Revit

    Autodesk Revit is a building information modeling software for architects, structural engineers, mechanical, electrical, and plumbing (MEP) engineers, and contractors. The original software was developed by Charles River Software, founded in 1997, renamed Revit Technology Corporation in 2000 and acquired by Autodesk in 2002.

  3. Comparison of computer-aided design software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_computer...

    The table below provides an overview of notable computer-aided design (CAD) software. It does not judge power, ease of use, or other user-experience aspects. The table does not include software that is still in development (beta software).

  4. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    RVT – Autodesk Revit project files; RFA – Autodesk Revit family files; RFT - Autodesk Revit Revit Family Template; RXF – AppliCad annotated 3D roof and wall geometry data in readable text form used to exchange 3D model geometry with other systems such as truss design software; S12 – Spirit file, by Softtech; SCAD – OpenSCAD 3D part model

  5. Hate on the Chiefs all you like. Their Super Bowl three-peat ...

    www.aol.com/hate-chiefs-super-bowl-three...

    The Chiefs probably didn't win over many new fans with the way they reached Super Bowl 59. But that doesn't matter, especially to Kansas City.

  6. Digital elevation model - Wikipedia

    en.wikipedia.org/wiki/Digital_elevation_model

    A digital terrain model (DTM) represents specifically the ground surface while DEM and DSM may represent tree top canopy or building roofs. While a DSM may be useful for landscape modeling , city modeling and visualization applications, a DTM is often required for flood or drainage modeling, land-use studies , [ 1 ] geological applications, and ...

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Rendering of a fractal terrain by ray marching. Ray marching is a family of algorithms, used by ray casting, for finding intersections between a ray and a complex object, such as a volumetric dataset or a surface defined by a signed distance function. It is not, by itself, a rendering method, but it can be incorporated into ray tracing and path ...

  8. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    A wide variety of import/export scripts that extend Blender capabilities (accessing the object data via an internal API) make it possible to interoperate with other 3D tools. Blender organizes data as various kinds of "data blocks" (akin to glTF), such as Objects, Meshes, Lamps, Scenes, Materials, Images, and so on. An object in Blender ...

  9. Autodesk 3ds Max - Wikipedia

    en.wikipedia.org/wiki/Autodesk_3ds_Max

    An open-source ray tracer supporting 3ds Max, Cinema 4D, Softimage, and Blender. Focuses on photorealism by simulating real light physics as much as possible. Arnold Arnold is an unbiased, physically based, unidirectional path-tracing renderer. Corona Renderer An third party high-performance (un)biased photorealistic renderer. Fstorm Renderer