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The 46° halo was first explained as being caused by refractions through ice crystals in 1679 by the French physicist Edmé Mariotte (1620–1684) in terms of light refraction [1] Jacobowitz in 1971 was the first to apply the ray-tracing technique to hexagonal ice crystal. Wendling et al. (1979) extended Jacobowitz's work from hexagonal ice ...
GE Appliances has a long history of cooking innovation and is responsible for creating the first self-cleaning oven as well as the first over-the-range microwave. [7] GE Appliances was also the first manufacturer to launch a suite of WiFi-connected appliances as well as the first suite of appliances that work with IFTTT. [8]
Talaria was the brand name of a large-venue video projector from General Electric introduced in 1983. [1]Early model GE Talaria light valve video projector. Light from a Xenon arc lamp was modulated by a light valve consisting of a rotating glass disc that was continuously re-coated with a viscous oil.
An X-ray generator generally contains an X-ray tube to produce the X-rays. Possibly, radioisotopes can also be used to generate X-rays. [1]An X-ray tube is a simple vacuum tube that contains a cathode, which directs a stream of electrons into a vacuum, and an anode, which collects the electrons and is made of tungsten to evacuate the heat generated by the collision.
Because the X-ray intensity follows an inverse-square law, the tolerances for this placement and for the flatness of the surface must be very tight in order to maintain a repeatable X-ray flux. Ways of obtaining sample discs vary: metals may be machined to shape, minerals may be finely ground and pressed into a tablet, and glasses may be cast ...
Self-cleaning pyrolytic ovens reduce food soiling to ash with exposure to temperature around 932 °F (500 °C). The oven walls are coated with heat- and acid-resistant porcelain enamel. A self-cleaning oven is designed to stay locked until the high temperature process is completed.
This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. (c. 2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.
Even though this is a rough, opaque surface, more than just diffuse light is reflected from the brighter side of the material, creating small highlights, because "everything is shiny" in the physically-based rendering model of the real world. Tessellation is used to generate an object mesh from a heightmap and normal map, creating greater detail.