Search results
Results from the WOW.Com Content Network
The Diablo wind is created by the combination of strong inland high pressure at the surface, strongly sinking air aloft, and lower pressure off the California coast. The air descending from aloft as well as from the Coast Ranges compresses as it sinks to sea level where it warms as much as 20 °F (11 °C), and loses relative humidity.
Sir Francis Beaufort. The scale that carries Beaufort's name had a long and complex evolution from the previous work of others (including Daniel Defoe the century before). In the 18th century, naval officers made regular weather observations, but there was no standard scale and so they could be very subjective — one man's "stiff breeze" might be another's "soft breeze"—: Beaufort succeeded ...
An anemometer is commonly used to measure wind speed. Global distribution of wind speed at 10m above ground averaged over the years 1981–2010 from the CHELSA-BIOCLIM+ data set [1] In meteorology, wind speed, or wind flow speed, is a fundamental atmospheric quantity caused by air moving from high to low pressure, usually due to changes in ...
"Diablo wind" is the local name for hot, dry winds from the northeast that sometimes hit the San Francisco Bay area and central coastal of California, especially in the spring and fall.
A brief, sudden increase in the speed of the wind, usually lasting less than 20 seconds. Gusts are more transient than squalls and are followed by a lull or slowing of the wind speed. They are generally only reported by weather stations when the maximum wind speed exceeds the average wind speed by at least 10–15 knots (12–17 mph). gust front
The extreme wind speeds are based on the 3 second average wind speed. Turbulence is measured at 15 m/s wind speed. This is the definition in IEC 61400-1 edition 2. For U.S. waters however, several hurricanes have already exceeded wind class Ia with speeds above the 70 m/s (156 mph), and efforts are being made to provide suitable standards. [8]
Diablo II, the second game of the series Diablo II: Lord of Destruction, a 2001 expansion; Diablo II: Resurrected, a 2021 remaster; Diablo III, the third game of the series Diablo III: Reaper of Souls, a 2014 expansion; Diablo IV, the fourth game of the series; Diablo Immortal, a mobile game set between Diablo 2 and Diablo 3.
Atmospheric sounding or atmospheric profiling is a measurement of vertical distribution of physical properties of the atmospheric column such as pressure, temperature, wind speed and wind direction (thus deriving wind shear), liquid water content, ozone concentration, pollution, and other properties.