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  2. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    Introduced in the Java JDK 1.2 release, the java.util.Iterator interface allows the iteration of container classes. Each Iterator provides a next() and hasNext() method, [18]: 294–295 and may optionally support a remove() [18]: 262, 266 method. Iterators are created by the corresponding container class, typically by a method named iterator().

  3. Java collections framework - Wikipedia

    en.wikipedia.org/wiki/Java_collections_framework

    Collection implementations in pre-JDK 1.2 versions of the Java platform included few data structure classes, but did not contain a collections framework. [4] The standard methods for grouping Java objects were via the array, the Vector, and the Hashtable classes, which unfortunately were not easy to extend, and did not implement a standard member interface.

  4. Java ConcurrentMap - Wikipedia

    en.wikipedia.org/wiki/Java_ConcurrentMap

    For unordered access as defined in the java.util.Map interface, the java.util.concurrent.ConcurrentHashMap implements java.util.concurrent.ConcurrentMap. [2] The mechanism is a hash access to a hash table with lists of entries, each entry holding a key, a value, the hash, and a next reference.

  5. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    For example, a vector would have a random-access iterator, but a list only a bidirectional iterator. Iterators are the major feature that allow the generality of the STL. For example, an algorithm to reverse a sequence can be implemented using bidirectional iterators, and then the same implementation can be used on lists, vectors and deques.

  6. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    It implicitly calls the IntoIterator::into_iter method on the expression, and uses the resulting value, which must implement the Iterator trait. If the expression is itself an iterator, it is used directly by the for loop through an implementation of IntoIterator for all Iterators that returns the iterator unchanged.

  7. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  8. Unordered associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Unordered_associative...

    Due to their usefulness, they were later included in several other implementations of the C++ Standard Library (e.g., the GNU Compiler Collection's (GCC) libstdc++ [2] and the Visual C++ (MSVC) standard library). The hash_* class templates were proposed into C++ Technical Report 1 (C++ TR1) and were accepted under names unordered_*. [3]

  9. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Especially when written “Entity Component System”, due to an ambiguity in the English language, a common interpretation of the name is that an ECS is a system comprising entities and components. For example, in the 2002 talk at GDC, [ 1 ] Scott Bilas compares a C++ object system and his new custom component system.