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This is a list of countries by Internet connection speed for average and median data transfer rates for Internet access by end-users. The difference between average and median speeds is the way individual measurements are aggregated.
Limiting the speed of data sent by a data originator (a client computer or a server computer) is much more efficient than limiting the speed in an intermediate network device between client and server because while in the first case usually no network packets are lost, in the second case network packets can be lost / discarded whenever ingoing data speed overcomes the bandwidth limit or the ...
Battle.net is an Internet-based online game, social networking service, digital distribution, and digital rights management platform developed by Blizzard Entertainment.The service was launched on December 31, 1996, followed a few days later with the release of Blizzard's action-role-playing video game Diablo on January 3, 1997.
The Internet Control Message Protocol provides an echo functionality, where a special packet is transmitted that always produces a reply. Tools such as ping , traceroute , MTR and PathPing use this protocol to provide a visual representation of the path packets are taking, and to measure packet loss at each hop .
The Steam client includes a digital storefront called the Steam Store through which users can purchase games. Once the game is bought, a software license is permanently attached to the user's Steam account, allowing them to download the software on any compatible device. Game licenses can be given to other accounts under certain conditions.
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Dead Internet theory – Conspiracy theory on online bot activity; Dumping (pricing policy) – Sale of goods or services under the production cost or their own costs; Echo chamber (media) – Situation that reinforces beliefs by repetition inside a closed system; Embrace, extend, and extinguish – Anti-competitive Microsoft business strategy
Warcraft III: Reign of Chaos is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to Warcraft: Orcs & Humans, after Warcraft II: Tides of Darkness, the third game set in the Warcraft fictional universe, and the first to be rendered in three dimensions.