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  2. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    ROCm is free, libre and open-source software (except the GPU firmware blobs [4]), and it is distributed under various licenses. ROCm initially stood for Radeon Open Compute platfor m ; however, due to Open Compute being a registered trademark, ROCm is no longer an acronym — it is simply AMD's open-source stack designed for GPU compute.

  3. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    They may also control output to the display if the display driver is part of the graphics hardware. Most free and open-source graphics device drivers are developed by the Mesa project. The driver is made up of a compiler, a rendering API, and software which manages access to the graphics hardware.

  4. Windows Subsystem for Linux - Wikipedia

    en.wikipedia.org/wiki/Windows_Subsystem_for_Linux

    Windows Subsystem for Linux (WSL) is a feature of Microsoft Windows that allows the use of a GNU/Linux environment from within Windows, foregoing the overhead of a virtual machine and being an alternative to dual booting.

  5. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Windows Display Driver Model (WDDM, [1] initially LDDM as Longhorn Display Driver Model and then WVDDM in times of Windows Vista) is the graphic driver architecture for video card drivers running Microsoft Windows versions beginning with Windows Vista.

  6. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    Qt 5 uses ANGLE as the default renderer for its OpenGL ES 2.0 API wrapper and other Qt elements which use it on Windows. [10] Godot uses ANGLE as an option for compatibility renderer for Windows and MacOS platforms starting with Godot 4.2 [16] [17] Candy Crush Saga uses ANGLE as the default renderer in its Windows Store version of the ...

  7. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    The CPU runs the task assignment application (usually the graphics card driver) to determine which GPU core to use. The CPU passes down the command to the Northbridge. The Northbridge passes down the command to the according GPU core. The GPU core processes the command and returns the rendered data back to the Northbridge.

  8. llama.cpp - Wikipedia

    en.wikipedia.org/wiki/Llama.cpp

    This improved performance on computers without GPU or other dedicated hardware, which was a goal of the project. [3] [14] [15] llama.cpp gained traction with users who lacked specialized hardware as it could run on just a CPU including on Android devices. [14] [16] [17] While initially designed for CPUs, GPU inference support was later added. [18]

  9. AMD CrossFire - Wikipedia

    en.wikipedia.org/wiki/AMD_CrossFire

    AMD CrossFire (also known as CrossFireX) is a brand name for the multi-GPU technology by Advanced Micro Devices, originally developed by ATI Technologies. [1] The technology allows up to four GPUs to be used in a single computer to improve graphics performance.