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clone (Java method) clone() is a method in the Java programming language for object duplication. In Java, objects are manipulated through reference variables, and there is no operator for copying an object—the assignment operator duplicates the reference, not the object. The clone () method provides this missing functionality.
In object-oriented programming, object copying is the act of creating and initializing a new object based on an existing object's state. The various ways to implement copy have implications that a programmer needs to understand in order to write a computer program that is correct and performant. Copying allows for the emergent state of the ...
Java collections framework. The Java collections framework is a set of classes and interfaces that implement commonly reusable collection data structures. [1] Although referred to as a framework, it works in a manner of a library. The collections framework provides both interfaces that define various collections and classes that implement them.
Boxing (computer programming) In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing ...
Java syntax. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.
e. In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement. Unlike other for loop constructs, however, foreach loops [1] usually maintain no explicit counter: they essentially say "do this to everything in this ...
This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language. Note that any referenced "value" refers to a 32-bit int as per the ...
In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables. A constructor resembles an instance method, but it differs from a method in that it ...