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  2. The Legend of Zelda: Tears of the Kingdom - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda:_Tears...

    The spirits of Rauru and Sonia help Link return Zelda to normal and restore his right arm before fading away; he and Zelda fall to the surface, where they reunite. Some time later, on the Great Sky Island, Mineru bids farewell to Zelda and Link before fading away, while the new sages vow to protect Hyrule.

  3. Legend Maker - Wikipedia

    en.wikipedia.org/wiki/Legend_Maker

    Legend Maker, formerly known as Zelda Maker, is an indie video game developed by Justin Sink. Inspired by Super Mario Maker , it allows players to create their own top-down adventure games in a similar graphical and gameplay style to early games in Nintendo 's Legend of Zelda series.

  4. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    Visual Scripting GUI and playtesting in Pixel Game Maker MV. Pixel Game Maker MV (released as "Action Game Tsukuru" (アクションゲームツクール) in Japan) is a 2D action game production software published by Playism. It allows for the creation of 2D games without the need for programming. [2] [3] The software is abbreviated to ...

  5. List of The Legend of Zelda media - Wikipedia

    en.wikipedia.org/wiki/List_of_The_Legend_of...

    Takes place after the events of The Legend of Zelda: Ocarina of Time and uses its game engine. [37] [38] Features masks that transform the main character. [18] Noted for its darker tone and themes compared to other titles in the franchise. First The Legend of Zelda title where Eiji Aonuma was the primary director. [18]

  6. The Legend of Zelda - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda

    The Legend of Zelda [a] is a video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka.It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flagship, Vanpool, Grezzo, and Tantalus Media.

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  8. Aseprite - Wikipedia

    en.wikipedia.org/wiki/Aseprite

    Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.

  9. Shigeru Miyamoto - Wikipedia

    en.wikipedia.org/wiki/Shigeru_Miyamoto

    Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario, The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold.