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  2. People Are Sharing Their Go-To Answers To Tricky Interview ...

    www.aol.com/news/19-clever-responses-hard-answer...

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  3. Gen Z is rejecting Boomer work rules in 5 key ways that will ...

    www.aol.com/finance/gen-z-rejecting-boomer-rules...

    Gen Z is breaking the traditional rules and conduct baby boomers have set in place for the workplace over decades. The young professionals are more comfortable with “cheating” on the job ...

  4. Work motivation - Wikipedia

    en.wikipedia.org/wiki/Work_motivation

    Two approaches used in the Humanistic Approach to job design are job rotation and job enrichment. Job rotation allows employees to switch to different jobs which allows them to learn new skills and provides them with greater variety. According to Jex and Britt, this would be most effective for simple jobs that can become mundane and boring over ...

  5. The Stanley Parable - Wikipedia

    en.wikipedia.org/wiki/The_Stanley_Parable

    The player has a first-person perspective, and can travel and interact with certain elements of the environment, such as pressing buttons or opening doors, but has no combat or other action-based controls. [1] The Narrator presents the story to the player. He explains that the protagonist Stanley is employee 427 in an office building.

  6. Speech disfluency - Wikipedia

    en.wikipedia.org/wiki/Speech_disfluency

    A disfluence or nonfluence is a non-pathological hesitance when speaking, the use of fillers (“like” or “uh”), or the repetition of a word or phrase. This needs to be distinguished from a fluency disorder like stuttering with an interruption of fluency of speech, accompanied by "excessive tension, speaking avoidance, struggle behaviors, and secondary mannerism".

  7. Reinforcement learning from human feedback - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning...

    In RLHF, two different models are trained: a reward model and a reinforcement learning (RL) policy. The reward model learns to determine what behavior is desirable based on human feedback, while the policy is guided by the reward model to determine the agent's actions.

  8. Cleverbot - Wikipedia

    en.wikipedia.org/wiki/Cleverbot

    Cleverbot now uses over 279 million interactions, about 3-4% of the data it has already accumulated. The developers of Cleverbot are attempting to build a new version using machine learning techniques. [8] An app that uses the Cleverscript engine to play a game of 20 Questions, has been launched under the name Clevernator. Unlike other such ...

  9. Obama says it's OK to ask immigrants to learn English

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    “It’s not racist to say if you’re going to be here, then you should learn the language of the country that you just arrived at, because we need to have some sort of common language in which ...