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Archive of Our Own (AO3) is a nonprofit open source repository for fanfiction and other fanworks contributed by users. The site was created in 2008 by the Organization for Transformative Works and went into open beta in 2009 and continues to be in beta. [2]
AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).
The term fan fiction has been used in print as early as 1938; in the earliest known citations, it refers to amateur-written science fiction, as opposed to "pro fiction". [3] [4] The term also appears in the 1944 Fancyclopedia, an encyclopaedia of fandom jargon, in which it is defined as "fiction about fans, or sometimes about pros, and occasionally bringing in some famous characters from ...
Generative AI has been used in video game production beyond imagery, especially for level design (e.g., for custom maps) and creating new content (e.g., quests or dialogue) or interactive stories in video games. [165] [166] AI has also been used in the literary arts, [167] such as helping with writer's block, inspiration, or rewriting segments.
Xing Li, a software developer from Alhambra, California, created FanFiction.Net in 1998. [3] Initially made by Xing Li as a school project, the site was created as a not-for-profit repository for fan-created stories that revolved around characters from popular literature, films, television, anime, and video games. [4]
Slash-like fiction is also written in various Japanese anime or manga fandoms but is commonly referred to as shōnen-ai or yaoi for relationships between male characters, and shōjo-ai or yuri between female characters, respectively.
15.ai was a free non-commercial web application that used artificial intelligence to generate text-to-speech voices of fictional characters from popular media.Created by an artificial intelligence researcher known as 15 during their time at the Massachusetts Institute of Technology, the application allowed users to make characters from video games, television shows, and movies speak custom ...
An example of user-generated content, a personalised sign and objects in the virtual world of Second Life. User-generated content (UGC), alternatively known as user-created content (UCC), emerged from the rise of intelligent web services which allow everyday users to create content, such as images, videos, audio, text, testimonials, and software (e.g. video game mods) and interact with other ...