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  2. Taylor Aggression Paradigm - Wikipedia

    en.wikipedia.org/wiki/Taylor_Aggression_Paradigm

    Taylor Aggression Paradigm. Purpose. measure aggressive behavior. The Taylor Aggression Paradigm ( TAP; also commonly referred to as the Competitive Reaction Time Task [1]) is a prominent, well-validated, laboratory analog measure of aggressive behavior in humans, predominantly utilized within the field of psychology .

  3. Mental chronometry - Wikipedia

    en.wikipedia.org/wiki/Mental_chronometry

    Mental chronometry is the scientific study of processing speed or reaction time on cognitive tasks to infer the content, duration, and temporal sequencing of mental operations. Reaction time (RT; also referred to as " response time ") is measured by the elapsed time between stimulus onset and an individual's response on elementary cognitive ...

  4. Best response - Wikipedia

    en.wikipedia.org/wiki/Best_response

    Best response. In game theory, the best response is the strategy (or strategies) which produces the most favorable outcome for a player, taking other players' strategies as given ( Fudenberg & Tirole 1991, p. 29; Gibbons 1992, pp. 33–49). The concept of a best response is central to John Nash's best-known contribution, the Nash equilibrium ...

  5. Reacting games - Wikipedia

    en.wikipedia.org/wiki/Reacting_games

    History. Reacting games developed as a genre of experiential education games in the United States in the late 1990s from work done by Mark Carnes at Barnard College. The prototype for these games is the Reacting to the Past series originally published by Pearson-Longman and currently published by W. W. Norton & Company and the Reacting Consortium Press.

  6. Jensen box - Wikipedia

    en.wikipedia.org/wiki/Jensen_box

    The standard Jensen box is approximately 12 by 20 inches in size with a sloping face. Eight buttons are arrayed in a semicircle with a 'home' key in the lower center. Above each response button is a small LED light. Following an auditory warning tone and a delay, one of the lights is illuminated and the participant releases their finger from ...

  7. Idiotest - Wikipedia

    en.wikipedia.org/wiki/Idiotest

    Idiotest. Idiotest (a portmanteau of "idiot" and "test" and stylized with the second letter i inverted) is an American television game show broadcast by Game Show Network (GSN). Hosted by Ben Gleib, the series features contestants in teams of two competing to answer brain teaser and puzzle questions. The winning team advances to a bonus round ...

  8. Word Association - Wikipedia

    en.wikipedia.org/wiki/Word_association

    Word Association is a common word game involving an exchange of words that are associated together. The game is based on the noun phrase word association, meaning "stimulation of an associative pattern by a word" or "the connection and production of other words in response to a given word, done spontaneously as a game, creative technique, or in a psychiatric evaluation".

  9. Eriksen flanker task - Wikipedia

    en.wikipedia.org/wiki/Eriksen_flanker_task

    Eriksen flanker task. In cognitive psychology, the Eriksen flanker task is a set of response inhibition tests used to assess the ability to suppress responses that are inappropriate in a particular context. The target is flanked by non-target stimuli which correspond either to the same directional response as the target ( congruent flankers ...