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  2. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also supported.

  3. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    Special array types are often defined by the language's standard libraries. Dynamic lists are also more common and easier to implement [dubious – discuss] than dynamic arrays. Array types are distinguished from record types mainly because they allow the element indices to be computed at run time, as in the Pascal assignment A[I,J] := A[N-I,2*J].

  4. Variable-length array - Wikipedia

    en.wikipedia.org/wiki/Variable-length_array

    Object Pascal dynamic arrays are allocated on the heap. [12] In this language, it is called a dynamic array. The declaration of such a variable is similar to the declaration of a static array, but without specifying its size. The size of the array is given at the time of its use.

  5. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    In computer science, a dynamic array, growable array, resizable array, dynamic table, mutable array, or array list is a random access, variable-size list data structure that allows elements to be added or removed. It is supplied with standard libraries in many modern mainstream programming languages.

  6. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    In array languages, operations are generalized to apply to both scalars and arrays. Thus, a+b expresses the sum of two scalars if a and b are scalars, or the sum of two arrays if they are arrays. An array language simplifies programming but possibly at a cost known as the abstraction penalty.

  7. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Components have no game code (behavior) inside of them. The components don't have to be located physically together with the entity, but should be easy to find and access using the entity. "Each System runs continuously (as though each System had its own private thread) and performs global actions on every Entity that possesses a Component or ...

  8. Blittable types - Wikipedia

    en.wikipedia.org/wiki/Blittable_types

    Blittable types are data types in the Microsoft .NET Framework that have an identical presentation in memory for both managed and unmanaged code. Understanding the difference between blittable and non-blittable types can aid in using COM Interop or P/Invoke, two techniques for interoperability in .NET applications.

  9. Array-access analysis - Wikipedia

    en.wikipedia.org/wiki/Array-access_analysis

    Array access analysis aims to obtain the knowledge of which portions or even which elements of the array are accessed by a given code segment (basic block, loop, or even at the procedure level). Array-access analysis can be largely categorized into exact (or reference-list-based) and summary methods for different tradeoffs of accuracy and ...

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