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Those subscribed to Xbox Game Pass can download it for free too. The Ark: Survival Ascended free weekend starts today, lasting until 10 AM PST on Monday, April 8.
Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
RAID; Erasure Coding; While technically RAID can be seen as a kind of erasure code, [5] "RAID" is generally applied to an array attached to a single host computer (which is a single point of failure), while "erasure coding" generally implies multiple hosts, [3] sometimes called a Redundant Array of Inexpensive Servers (RAIS). The erasure code ...
The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.
The result is increased reliability in a RAID array. In a stand-alone configuration TLER should be disabled. As the drive is not redundant, reporting segments as failed will only increase manual intervention. Without a hardware RAID controller or a software RAID implementation to drop the disk, normal (no TLER) recovery ability is most stable.
In 1997, two expansion packs for Red Alert were released for the PC, Command & Conquer: Red Alert: Counterstrike and Command & Conquer: Red Alert: The Aftermath. The expansion packs were designed by Westwood Studios with the "apprenticeship" of Intelligent Games, a London-based game developer. Much of the development on multiplayer maps was ...
It is said by Sassoon and Dale that a nuclear reactor used to power the manna machine was stored within the Ark of the Covenant. The Ark was supposed to have powered the machine to run continuously, producing manna for six days and on the seventh day the machine would be taken apart for cleaning so it could run the following week.